Where to Get 20 Round Mag Division 2
Extended Mags (shortened from "Extended Magazines") is an attachment available in every main game since Call of Duty: World at War, as well as appearing in Call of Duty: Black Ops: Declassified, Call of Duty Online and Call of Duty: Mobile. However, it was cut from Call of Duty: Modern Warfare Remastered. It usually increases the magazine capacity of weapons by 33%-100%. In Call of Duty: Modern Warfare and Call of Duty: Black Ops Cold War Extended Mag attachments are named after their increased capacity. In Call of Duty: Vanguard, Extended Mag attachments are named after their ammo caliber and magazine size.
Contents
- 1 Call of Duty: World at War
- 1.1 Variants
- 1.1.1 Round Drum
- 1.1.2 Box Magazine
- 1.1.3 Dual Magazines
- 1.2 Gallery
- 1.1 Variants
- 2 Call of Duty: Modern Warfare 2
- 3 Call of Duty: Black Ops
- 3.1 Campaign
- 3.2 Multiplayer
- 3.3 Gallery
- 4 Call of Duty: Modern Warfare 3
- 4.1 Gallery
- 5 Call of Duty: Black Ops II
- 6 Call of Duty: Black Ops: Declassified
- 7 Call of Duty Online
- 7.1 Gallery
- 8 Call of Duty: Ghosts
- 8.1 Extinction
- 9 Call of Duty: Advanced Warfare
- 9.1 Campaign
- 9.2 Multiplayer
- 9.3 Exo Zombies
- 9.4 Gallery
- 10 Call of Duty: Black Ops III
- 10.1 Gallery
- 11 Call of Duty: Infinite Warfare
- 12 Call of Duty: Modern Warfare Remastered
- 13 Call of Duty: WWII
- 13.1 Gallery
- 14 Call of Duty: Black Ops 4
- 14.1 Extended Mags II
- 15 Call of Duty: Mobile
- 15.1 Multiplayer
- 15.2 Battle Royale
- 16 Call of Duty: Modern Warfare
- 17 Call of Duty: Black Ops Cold War
- 17.1 Effects
- 17.1.1 Assault Rifle
- 17.1.2 Submachine Gun
- 17.1.3 Tactical Rifle
- 17.1.4 Light Machine Gun
- 17.1.5 Sniper Rifle
- 17.1.6 Pistol
- 17.1.7 Shotgun
- 17.1 Effects
- 18 Call of Duty: Vanguard
- 19 Trivia
- 19.1 General
- 19.2 Call of Duty: Modern Warfare 2
- 19.3 Call of Duty: Black Ops
- 19.4 Call of Duty: Black Ops II
- 19.5 Call of Duty: Infinite Warfare
- 20 References
Call of Duty: World at War
The Extended Magazine is an attachment available for all submachine guns and the M1A1 Carbine in Call of Duty: World at War multiplayer. The attachment doubles the magazine capacity of a given weapon.
Variants
There are five weapons which accept Extended Magazines; however, there are different variants of the attachment.
Round Drum
The Round Drum is available for the Thompson and the PPSh-41. It is unlocked after the Marksman III challenge for the Thompson and after the Marksman II challenge for the PPSh. It is the PPSh-41's most common attachment; its high rate of fire means the smaller magazines need frequent reloading; and also, the attachment is unlocked at the Marksman II challenge as opposed to the Marksman III challenge, meaning it is easier to unlock.
Box Magazine
The Box Magazine is available for the M1A1 Carbine and Type 100.
Dual Magazines
The MP40's Extended Magazines attachment is called Dual Magazines. It is by far the most-commonly used attachment on the weapon, as it allows constant firing for roughly eight to nine seconds.
The attachment is titled "Dual Magazines" but it just adds the ability to use two magazines as one, therefore doubling capacity from 32 to 64 bullets.
World at War - Ammo Per Magazine | |||
---|---|---|---|
Weapon | Regular Magazine | With Extended Mags | Percentage increase |
M1A1 Carbine | 15 | 30 | 100% |
Thompson | 20 | 40 | |
Type 100 | 30 | 60 | |
MP40 | 32 | 64 | |
PPSh-41 | 35 | 70 |
Gallery
The Type 100's Box Magazine
The PPSh-41's Round Drum
The Thompson's Round Drum
The M1A1 Carbine's Box Magazine
The MP40's Dual Magazines attachment
Call of Duty: Modern Warfare 2
The Extended Magazines return in Call of Duty: Modern Warfare 2. It is unlocked by getting 40 bullet penetration kills while using FMJ rounds for primary weapons, or it is obtained by getting the last Marksman challenge for handguns, machine pistols, and shotguns. It is compatible with all weapons in the game except for the launchers, the .44 Magnum, Desert Eagle, Model 1887, Ranger, and the Riot Shield.
The increase in magazine size that is given depends on the gun. Generally, it increases magazine size by 50%, but with some weapons it can increase magazine size by a greater amount. The attachment does not increase starting ammo capacity unless paired with Scavenger Pro. Light machine guns benefit greatly from the extended magazine as their already large magazine is doubled, and combined with their high penetration allows the player to sustain good suppressive fire. Extended Mags is less useful with assault rifles or SMGs, because most players tend to reload after each kill anyway, though it can be useful if the player does a lot of spraying. The P90 becomes akin to a light machine gun with Extended Magazines due to its already large 50 round magazine being turned into a 75 round magazine, which allows the user to hold down choke-points, but has a much quicker reload than the LMGs. While using Extended Magazines on the P90, a player can sprint for a longer period than normal (patched on PS3/X360, still possible on PC). This allows users to equip another first tier perk instead of Marathon like Sleight of Hand or Bling. The P90 is the only weapon which gains this advantage. The AA-12 in particular has a very small magazine by default, so Extended Mags is an extremely popular attachment for it, especially due to the fact that it doubles the capacity to 16 shells.
Modern Warfare 2 - Ammo Per Magazine | |||
---|---|---|---|
Assault Rifles | |||
Weapon | Regular Magazine | With Extended Mags | Percentage increase |
SCAR-H | 20 | 30 | 50% |
FAL | |||
M4A1 | 30 | 45 | |
FAMAS | |||
TAR-21 | |||
M16A4 | |||
ACR | |||
F2000 | |||
AK-47 | |||
Sub-machine guns | |||
Weapon | Regular Magazine | With Extended Mags | Percentage increase |
MP5K | 30 | 45 | 50% |
Vector | |||
UMP45 | 32 | 48 | |
Mini-Uzi | |||
P90 | 50 | 75 | |
Light machine guns | |||
Weapon | Regular Magazine | With Extended Mags | Percentage increase |
L86 LSW | 100 | 200 | 100% |
RPD | |||
MG4 | |||
M240 | |||
AUG HBAR | 42 | 63 | 50% |
Sniper rifles | |||
Weapon | Regular Magazine | With Extended Mags | Percentage increase |
Barrett .50cal | 10 | 15 | 50% |
M21 EBR | |||
Intervention | 5 | 10 | 100% |
WA2000 | 6 | 12 | |
Machine pistols | |||
Weapon | Regular Magazine | With Extended Mags | Percentage increase |
PP2000 | 20 | 30 | 50% |
M93 Raffica | |||
G18 | 33 | 50 | 52% |
TMP | 15 | 25 | 67% |
Shotguns | |||
Weapon | Regular Magazine | With Extended Mags | Percentage increase |
SPAS-12 | 8 | 16 | 100% |
AA-12 | |||
Striker | 12 | 18 | 50% |
M1014 | 4 | 6 | |
Handguns | |||
Weapon | Regular Magazine | With Extended Mags | Percentage increase |
USP .45 | 12 | 18 | 50% |
M9 | 15 | 25 | 67% |
Call of Duty: Black Ops
The Extended Mag appears in Call of Duty: Black Ops, and can be used on most weapons. This attachment is not to be confused with Dual Mags, which is another attachment in Call of Duty: Black Ops that decreases reload time by taping two magazines together.
Campaign
In singleplayer mode, the attachment increases the maximum ammunition count, by having in reserve the same number of extended magazines as the standard magazines. For example, the standard M16 has 660 rounds in reserve (22 magazines of 30 rounds), while the one with Extended Mags has 990 rounds (22 magazines of 45 rounds). Extended Mags in campaign can be found on the M16, M14, Galil, AK47, Commando, Skorpion, MAC11, AK74u, Uzi, PM63, Kiparis, HK21, RPK and M60, and are always used on the MP5K and the Stoner63.
Multiplayer
The multiplayer iteration of Extended Mags doesn't increase maximum ammunition, except on the Wii version. Unlike in Call of Duty: Modern Warfare 2, the magazine model changes when Extended Mags are used, just like in Call of Duty: World at War. A notable example of this are the HK21 and RPK, where they will be given drum magazines and be called "HK21 Drum Mag" or "RPK Drum Mag." The M60 is also given the name "M60 Big Ammo." Other weapons will be shown using longer magazines. The exception to this are the M14 and the M60, which do not use a different magazine model.
Interestingly, if Extended Mags is equipped on the AK47 or the AK74u, their magazine model becomes the one regularly used by the RPK: a large, rust-colored Bakelite plastic magazine, though they get 45 rounds instead of the RPK's 40-round capacity.
Extended Mags' value varies from weapon class to weapon class. On the LMGs and Sniper Rifles, it is usually the only attachment that isn't an optical sight or the Suppressor, which is detrimental to Sniper Rifles. In addition, Extended Mags doubles the magazine capacity of said weapons instead of the simple 50% increase that the SMGs, pistols, and assault rifles get. As such, it's a very common attachment selection for said classes of weaponry. This attachment proves especially useful on LMGs, as it allows them to reload far less frequently, subverting the slow reloads the LMGs have. The M60 gets a huge benefit from Extended Mags, as it doesn't have to reload at all, with all 200 rounds in the M60's starting ammo loadout going into one big belt. However, the attachment contends with the Grip on the M60, another stellar attachment selection on said gun.
On the pistols, Extended Mags is of pretty high value, usually only contending with Dual Wield for the best attachment selection on the pistols that can use it. Unlike the rest of the pistols, the M1911 gets its magazine capacity doubled instead of a simple 50% increase. The CZ-75 has the largest magazine capacity of all the pistols with Extended Mags, but suffers from a glitch where equipping any attachment on the CZ-75 will slow down switch speeds. As such, users should think twice about using said attachment on the CZ-75.
On the assault rifles, the attachment is of questionable value, as most assault rifles get Dual Mags, which also eases the burden of reloading, and on top of that, grants extra starting ammunition to weapons. Dual Mags is a much more popular attachment option on weapons with access to both Dual Mags and Extended Mags. Despite that, Extended Mags is the superior choice when using Scavenger, as the Dual Mags' benefit of extra starting ammo is lost.
On the SMGs, most SMGs do not have access to Dual Mags, and only one of the two SMGs that can use Dual Mags has access to Extended Mags. As such, most SMGs only have access to Extended Mags as a means to modify the magazine. Extended Mags is an extremely attractive choice on the SMGs with twenty round magazines, as all of the twenty round magazine SMGs can find themselves needing many shots to kill at medium ranges, mandating frequent reloads. On the higher capacity SMGs, Extended Mags' popularity isn't as prevalent. SMGs in general have enhanced access to directly modifying attachments like Rapid Fire, Dual Wield, the Suppressor, and the Grip. Rapid Fire and Dual Wield cannot be used with Extended Mags. Despite the increase in viable attachments for SMGs, Extended Mags is a common choice for them, especially the low capacity SMGs.
Due to balancing purposes, a weapon cannot accept Extended Mags and Dual Mags at the same time by using Warlord. Rapid Fire cannot be paired with Extended Mags or Dual Mags either.
Gallery
AK47 with Extended Mags
RPK with Extended Mags
HK21 with Extended Mags
Black Ops - Ammo Per Magazine | |||
---|---|---|---|
Handguns | |||
Weapon | Regular Magazine | Extended Mags | Percentage increase |
M1911 | 7 | 14 | 100% |
Makarov | 8 | 12 | 50% |
CZ75 | 12 | 18 | |
Assault Rifles | |||
Weapon | Regular Magazine | Extended Mags | Percentage increase |
M16 | 30 | 45 | 50% |
Enfield | |||
Famas | |||
AUG | |||
AK47 | |||
Commando | |||
M14 | 20 | 30 | |
FN FAL | |||
Galil | 35 | 50 | 43% |
Submachine Guns | |||
Weapon | Regular Magazine | Extended Mags | Percentage increase |
Skorpion | 20 | 30 | 50% |
MAC11 | |||
PM-63 | |||
Kiparis | |||
MP5K | 30 | 45 | |
AK74u | |||
Spectre | |||
Uzi | 32 | 48 | |
Light machine guns | |||
Weapon | Regular Magazine | Extended Mags | Percentage increase |
M60 | 100 | 200 | 100% |
Stoner63 | 30 | 60 | |
HK21 | 60 (80 in SP) | 100% (167% in SP) | |
RPK | 40 | 80 (75 in SP) | 100% (88% in SP) |
Sniper Rifles | |||
Weapon | Regular Magazine | Extended Mags | Percentage increase |
L96A1 | 5 | 10 | 100% |
PSG1 | |||
WA2000 | 6 | 12 | |
Dragunov | 10 | 15 | 50% |
Call of Duty: Modern Warfare 3
The Extended Mags return in Call of Duty: Modern Warfare 3. It increases magazine capacity, and now in multiplayer it increases the reserve ammmo count as well, in the same way as the singleplayer mode of Black Ops. It mostly increases magazine capacity by 50%.
It is unlocked at Weapon Proficiency Level 10 for Machine Pistols and certain Pistols, Weapon Proficiency Level 15 for Sniper Rifles, Weapon Proficiency Level 24 for SMGs, Weapon Proficiency Level 25 for LMGs and Weapon Proficiency Level 26 for Assault Rifles and Shotguns.
Extended Mags also briefly appear in Special Ops mission mode, being used on the starting M4A1 in Smack Town and the SCAR-L in Light 'Em Up. In these appearances however, the reserve ammo count is not increased, and the HUD doesn't mention this attachment.
Prior to the January 25th update, there existed a bug for Extended Mags that when equipped on a Shotgun, the weapon would shoot 50% more pellets per shot, effectively increasing damage and consistency in addition to the standard effects of the attachment. When the Extended Mags attachment was combined with the shotgun-exclusive Damage Proficiency, it would produce a staggering 210% increase in the damage output of the base version. It has now been patched.
It is most useful for weapons that have low ammo capacities since it increases magazine size as well as starting ammunition. This can give a player the option to choose a different tier 1 perk. As with this attachment, an average player will usually have enough ammo to last their life without Scavenger.
As well, weapons that are less diverse, such as an SMG, Shotgun or a Sniper rifle, are quite often seen with Extended Mags in use. Weapons that have many attachment options, such as an Assault Rifle, or weapons such as an LMG that already have huge magazines, see much less use of this attachment, because many players will find that something such as an optical attachment, an underbarrel weapon, etc. will be of more use.
Modern Warfare 3 - Ammo Per Magazine | |||
---|---|---|---|
Assault Rifles | |||
Weapon | Regular Magazine | With Extended Mags | Percentage increase |
M4A1 | 30 | 45 | 50% |
M16A4 | |||
SCAR-L | |||
CM901 | |||
Type 95 | |||
G36C | |||
ACR 6.8 | |||
AK-47 | |||
MK14 | 20 | 30 | |
FAD | 40 | 60 | |
Sub-machine guns | |||
Weapon | Regular Magazine | With Extended Mags | Percentage increase |
UMP45 | 32 | 48 | 50% |
PM-9 | |||
MP5 | 30 | 45 | |
PP90M1 | 36 | 54 | |
MP7 | 40 | 60 | |
P90 | 50 | 75 | |
Light machine guns | |||
Weapon | Regular Magazine | With Extended Mags | Percentage increase |
L86 LSW | 100 | 150 | 50% |
MG36 | |||
PKP Pecheneg | |||
MK46 | |||
M60E4 | |||
Sniper rifles | |||
Weapon | Regular Magazine | With Extended Mags | Percentage increase |
L118A | 5 | 7 | 40% |
AS50 | |||
MSR | |||
Barrett .50cal | 10 | 15 | 50% |
Dragunov | |||
RSASS | 20 | 30 | |
Machine pistols | |||
Weapon | Regular Magazine | With Extended Mags | Percentage increase |
Skorpion | 20 | 30 | 50% |
G18 | |||
MP9 | 32 | 48 | |
FMG9 | 36 | 54 | |
Shotguns | |||
Weapon | Regular Magazine | With Extended Mags | Percentage increase |
SPAS-12 | 8 | 12 | 50% |
AA-12 | |||
KSG 12 | 12 | 18 | |
Striker | |||
USAS 12 | 6 | 9 | |
Handguns | |||
Weapon | Regular Magazine | With Extended Mags | Percentage increase |
USP .45 | 12 | 18 | 50% |
P99 | |||
Five Seven | 16 | 24 |
Gallery
Extended Mags in Create-A-Class from the COD XP build. Note that it's using the same icon from Modern Warfare 2.
A cut perk icon for Extended Mags
Call of Duty: Black Ops II
- "More ammo in each clip."
- — Create-A-Class description.
The attachment returns in Call of Duty: Black Ops II as the Extended Clip; it increases the magazine's capacity like before. However, unlike the previous games, the capacity is increased by lower than 50%. Fortunately, the attachment still gives extra ammo, for both singleplayer and multiplayer modes, as well as Zombies. Now, the attachment increases magazine capacity by around 33-35% for most weapons, but has a downside of increased reload times by 10%. Usually the 10% increase in reload time isn't a large problem, but the extra time added to the reloads on the Mk 48 and the LSAT are very noticeable, as said weapons have very long reloads to begin with. Shotguns that reload shell by shell are also affected by the slowdown on a per-shell basis, meaning that every shell is reloaded 10% more slowly, on top of needing to insert more shells overall. As such, reload times become exorbitantly longer on shotguns.
It was planned to be a perk in singleplayer instead of an attachment, as a singleplayer perk icon of it can be found in the game files.
It is featured in the Preset Class Operative, paired with the Skorpion EVO and the Foregrip.
The Extended Clip attachment is now featured in the Zombies map Origins, equipped on the AK74u and the B23R when obtained via the Mystery Box. Here the attachment increases the capacity by a higher amount than in the singleplayer and multiplayer modes. While the B23R's reserve ammo is also increased in the same way as in other game modes (same number of magazines in reserve), the AK74u with Extended Clip has its own ammo count instead.
Black Ops ll - Ammo Per Magazine | |||
---|---|---|---|
Submachine Guns | |||
Weapon | Regular Magazine | With Extended Mags | Percentage increase |
Chicom CQB | 36 | 48 | 33% |
Vector K10 | |||
MSMC | 30 | 40 | |
Peacekeeper | |||
MP5 (SP) | |||
AK74u (SP / ZM) | 30 (20 in Zombies, 40 when upgraded) | 40 (30 in Zombies, 50 when upgraded) | 33% (50% in Zombies, 25% when upgraded) |
Uzi (SP) | 32 | 43 | 34% |
Skorpion EVO | 42 (43 in SP) | 31% (34% in SP) | |
MP7 | 40 | 54 | 35% |
PDW-57 | 50 | 65 (67 in SP) | 30% (34% in SP) |
Assault Rifles | |||
Weapon | Regular Magazine | With Extended Mags | Percentage increase |
AN-94 | 30 | 40 | 33% |
M27 | |||
Type 25 | |||
MTAR | |||
SCAR-H | |||
Colt M16A1 (SP) | |||
AK47 (SP) | |||
SWAT-556 | 39 (40 in SP) | 30% (33% in SP) | |
FAL (SP) | 20 | 27 | 35% |
SMR | 26 (27 in SP) | 30% (35% in SP) | |
FAL OSW | 25 | 34 | 36% |
Galil (SP) | 35 | 47 | 34% |
M8A1 | 32 | 42 (43 in SP) | 31% (34% in SP) |
Shotguns | |||
Weapon | Regular Magazine | With Extended Mags | Percentage increase |
Remington 870 MCS | 8 | 11 | 38% |
SPAS-12 (SP) | |||
M1216 | 16 | 20 | 25% |
KSG | 14 | 43% | |
S12 | 10 | 14 | 40% |
Light Machine Guns | |||
Weapon | Regular Magazine | With Extended Mags | Percentage increase |
LSAT | 100 | 135 | 35% |
Mk 48 | |||
M60 (SP) | |||
RPD (SP) | |||
QBB LSW | 75 | 100 (101 in SP) | 33% (35% in SP) |
HAMR | |||
Sniper Rifles | |||
Weapon | Regular Magazine | With Extended Mags | Percentage increase |
Barrett M82A1 (SP) | 10 | 14 | 40% |
Dragunov (SP) | |||
DSR 50 | 5 | 7 | |
XPR-50 | 8 | 11 | 38% |
Ballista | 7 | 10 | 43% |
SVU-AS | 12 | 16 (17 in SP) | 33% (42% in SP) |
Handguns | |||
Weapon | Regular Magazine | With Extended Mags | Percentage increase |
Tac-45 | 10 | 13 | 30% |
Browning HP (SP) | |||
Five-seven | 20 | 26 (27 in SP) | 30% (35% in SP) |
KAP-40 | 15 | 20 | 33% |
B23R | 15 (20 when upgraded in Zombies) | 21 (24 in Zombies, 30 when upgraded) | 40% (60% in Zombies, 50% when upgraded) |
M1911 (SP) | 7 | 9 | 29% |
Makarov (SP) | 8 | 11 | 38% |
Cut singleplayer perk icon.
Call of Duty: Black Ops: Declassified
- "Extended magazines."
- — In-game description.
Extended Mags return in Call of Duty: Black Ops: Declassified; it usually increases magazine capacity by 50%, and increases reserve ammunition as well.
Black Ops: Declassified - Ammo Per Magazine | |||
---|---|---|---|
Assault Rifles | |||
Weapon | Regular Magazine | Extended Mags | Percentage increase |
Carbine | 30 | 45 | 50% |
M16 | |||
AK-47 | |||
Famas | |||
M14 | 20 | 30 | |
Galil | 35 | 52 | 49% |
Submachine Guns | |||
Weapon | Regular Magazine | Extended Mags | Percentage increase |
MP5K | 30 | 45 | 50% |
AK74u | |||
Uzi | 32 | 48 | |
PP-90M1 | 36 | 54 | |
Shotguns | |||
Weapon | Regular Magazine | Extended Mags | Percentage increase |
Stakeout | 4 | 6 | 50% |
SPAS-12 | 8 | 12 | |
Striker | 12 | 18 | |
Light Machine Guns | |||
Weapon | Regular Magazine | Extended Mags | Percentage increase |
RPK | 45 | 67 | 49% |
M60 | 100 | 150 | 50% |
Stoner63 | 30 | 45 | |
Sniper Rifles | |||
Weapon | Regular Magazine | Extended Mags | Percentage increase |
Dragunov | 10 | 15 | 50% |
L96A1 | 5 | 7 | 40% |
Handguns | |||
Weapon | Regular Magazine | Extended Mags | Percentage increase |
ASP | 7 | 10 | 43% |
Skorpion | 20 | 30 | 50% |
CZ75 | 12 | 18 | |
MAC11 | 16 | 24 |
Call of Duty Online
Extended Mags return in Call of Duty Online, increasing magazine capacity by 50%, and reserve ammunition as well.
The visual model of the magazine only changes on a few weapons such as the Desert Eagle, the Glock 18 and the FA1911. Additionally, the Glock 18's extended mag is labeled as "Drum Mag".
Gallery
Alternate menu icon for some weapons
Menu icon of the Glock 18's Drum Mag
The extended mag on the Desert Eagle
The extended mag on the FA1911
The drum mag on the Glock 18
Online - Ammo Per Magazine | |||
---|---|---|---|
Assault Rifles | |||
Weapon | Regular Magazine | With Extended Mags | Percentage increase |
M1 Garand | 16 | 24 | 50% |
FA7.62-L | 20 | 30 | |
MR23 | |||
AAC | 30 | 45 | |
AK-47 | |||
AK117 | |||
AN94 | |||
Fate | |||
Hallucination | |||
Justice | |||
G37H | |||
M4A1 | |||
M4A1 Tech | |||
M16A4 | |||
Tavor-21 | |||
SPBC | |||
Death | 30 (AR mode) 6 (shotgun mode) | 45 (AR mode) 9 (shotgun mode) | |
Mandate | 30 (AR mode) 10 (shotgun mode) | 45 (AR mode) 15 (shotgun mode) | |
Chaos | 30 (AR mode) 90 (LMG mode) | 45 (AR mode) 135 (LMG mode) | |
BPR2000 | 32 | 48 | |
BPR2000 Tech | |||
Type 95 | |||
Type 97 | |||
FAMAS | 36 | 54 | |
Remington A.C.R. | |||
Doom | 30 (AR mode) 5 (sniper mode) | 45 (AR mode) 7 (sniper mode) | 50% (AR mode) 40% (sniper mode) |
AKBP | 35 | 52 | 48.5% |
MK17-CQC | |||
MK14 | 25 | 37 | 48% |
Submachine Guns | |||
Weapon | Regular Magazine | With Extended Mags | Percentage increase |
AKS-74U | 30 | 45 | 50% |
SMG5 | |||
SMG5SD | |||
Vz.61 Skorpion | |||
Judgment | 32 | 48 | |
Mini-Uzi | |||
Vector | 36 | 54 | |
UMG | 40 | 60 | |
Apocalypse | 40 (SMG mode) 8 (sniper mode) | 60 (SMG mode) 12 (sniper mode) | |
Vepr | 42 | 63 | |
Titan | 42 (SMG mode) 84 (LMG mode) | 63 (SMG mode) 126 (LMG mode) | |
PDW90 | 50 | 75 | |
Thompson | 50 49 (Warfare Classic) | 75 73 (Warfare Classic) | 50% 48% (Warfare Classic) |
Light Machine Guns | |||
Weapon | Regular Magazine | With Extended Mags | Percentage increase |
Gaia's Arm | 100 | 150 | 50% |
M260B | |||
MAG43 | |||
PKP Pecheneg | |||
RPD | |||
M4LMG | 75 | 112 | 49% |
SA80-LSW | |||
Steyr AUG-H | |||
Sniper Rifles | |||
Weapon | Regular Magazine | With Extended Mags | Percentage increase |
M21 EBR | 12 | 18 | 50% |
Type85 Evolution | 8 | 12 | |
Walther 2000 | 6 | 9 | |
Arctic .50 BMG | 7 | 10 | 42% |
Remington MSR | |||
CheyTac M200 | 5 | 7 | 40% |
Shotguns | |||
Weapon | Regular Magazine | With Extended Mags | Percentage increase |
Freedom | 6 | 9 | 50% |
Atchisson AA-12 | 8 | 12 | |
Franchi-12 | |||
Benelli M1014 | 10 | 15 | |
GPAS-12 | |||
Striker | 12 | 18 | |
Winchester M1887 | 7 | 10 | 42% |
CSG-12 | 5 | 7 | 40% |
Machine Pistols | |||
Weapon | Regular Magazine | With Extended Mags | Percentage increase |
Glock 18 | 24 | 36 | 50% |
Beretta M93R | 15 | 22 | 46% |
FA1911 | |||
Steyr TMP | |||
Handguns | |||
Weapon | Regular Magazine | With Extended Mags | Percentage increase |
USPT.45 | 10 | 15 | 50% |
MK1911 | 20 | 30 | |
Beretta M9 | 15 | 22 | 46% |
Desert Eagle | 7 | 10 | 42% |
Call of Duty: Ghosts
- "50% more ammo in each magazine."
- — In-game description
Extended Mags return in Call of Duty: Ghosts, available in multiplayer and Extinction. It increases magazine capacity by 50%, and increases maximum ammunition as well in both game modes. Due to the consistent number, many large-magazine weapons will find that this attachment not very beneficial to their arsenal; however, weapons that have small magazines, such as the Bulldog and the Remington R5, will find constant use of this attachment; and the popularity of it is easily reflected by the players.
Extinction
The attachment appears in Extinction. Initially, Extended Mags is only an upgrade that can be acquired for pistols. The .44 Magnum can also acquire Extended Mags, despite it not being able to use the attachment in Multiplayer. Extended Mags operates as it does in Multiplayer, by increasing both the ammo capacity and max reserve ammo by fifty percent. The Master Scavenger armory upgrade allows for players to find Extended Mags as an item drop in Search Piles, allowing for more than just the starting pistol to be equipped with Extended Mags. Due to the need for ammo that Extinction demands, Extended Mags is one of the most coveted items to find in a Search Pile, as it allows for more ammo to be carried, it makes reloads much less frequent, the player is less likely to run out of ammo, and can get much more mileage from ammo drops.
It should be noted that Extended Mags is completely incompatible with Rapid Fire, and if a weapon equipped with Rapid Fire equips Extended Mags, Rapid Fire will be unequipped, and vice-versa.
Ghosts - Ammo Per Magazine | |||
---|---|---|---|
Assault Rifles | |||
Weapon | Regular Magazine | With Extended Mags | Percentage increase |
SA-805 | 30 | 45 | 50% |
MSBS | |||
Honey Badger | |||
ARX-160 | |||
AK-12 | 30 (40 in Extinction) | 45 (60 Extinction) | |
Maverick | |||
Remington R5 | 24 (40 Extinction) | 36 (60 Extinction) | |
SC-2010 | 30 (24 Extinction) | 45 (36 Extinction) | |
FAD | 42 | 63 | |
Submachine guns | |||
Weapon | Regular Magazine | With Extended Mags | Percentage increase |
Vector CRB | 32 (30 Extinction) | 48 (45 Extinction) | 50% |
K7 | |||
Ripper | 32 | 48 | |
CBJ-MS | 34 (32 Extinction) | 51 (48 Extinction) | |
Vepr | 42 (32 Extinction) | 63 (48 Extinction) | |
MTAR-X | 38 (40 Extinction) | 57 (60 Extinction) | |
Bizon | 36 | 54 | |
Light machine guns | |||
Weapon | Regular Magazine | With Extended Mags | Percentage increase |
Ameli | 100 | 150 | 50% |
M27-IAR | |||
LSAT | |||
Chain SAW | 80 (100 Extinction) | 120 (150 Extinction) | |
Marksman rifles | |||
Weapon | Regular Magazine | With Extended Mags | Percentage increase |
MK14 EBR | 18 (21 Extinction) | 27 (31 Extinction) | 50% (48% Extinction) |
IA-2 | |||
SVU | |||
MR-28 | 24 (8 Extinction) | 36 (12 Extinction) | 50% |
Sniper rifles | |||
Weapon | Regular Magazine | With Extended Mags | Percentage increase |
Lynx | 8 | 12 | 50% |
Maverick-A2 | |||
VKS | 10 | 15 | |
USR | 6 (8 Extinction) | 9 (12 Extinction) | |
L115 | 5 (8 Extinction) | 7 (12 Extinction) | 40% (50% Extinction) |
Shotguns | |||
Weapon | Regular Magazine | With Extended Mags | Percentage increase |
Bulldog | 6 | 9 | 50% |
Tac 12 | 10 | 15 | |
Handguns | |||
Weapon | Regular Magazine | With Extended Mags | Percentage increase |
PDW | 12 (20 Gold variant) | 18 (30 Gold variant) | 50% |
M9A1 | 12 (18 Extinction) | 18 (27 Extinction) | |
P226 | 14 (12 Extinction) | 21 (18 Extinction) | |
.44 Magnum | 6 | 9 (in Extinction only) | |
MP-443 Grach | 10 (15 Extinction) | 15 (22 Extinction) | 50% (47% Extinction) |
Call of Duty: Advanced Warfare
Extended Mags return in Call of Duty: Advanced Warfare, available in all game modes. Once again it increases magazine capacity by 50%, as well as reserve ammunition.
Campaign
In campaign mode, the attachment is used in the missions "Captured" and "Terminus", and is available on the Atlas 45, the SN6 and the AMR9. Due to Mitchell's disabled prosthetic left arm in these two missions, reserve ammunition cannot be carried for any weapon, which much be swapped for another one once emptied.
Multiplayer
Extended Mags are available for most weapons in multiplayer and Exo Survival. The attachment is integrated to the ASM1 "Speakeasy" and "Royalty" supply drop variants,the 1911 "Hammer Bite" and the Repulsor "Supersonic".
Exo Zombies
In Exo Zombies, Extended Mags are obtained for some weapons after upgrading them to Mk 10. The attachment is available to the Atlas 45, PDW, Tac-19, S-12, Bulldog, CEL-3 Cauterizer, SN6, SAC3, AMR9, Lynx, KL03-Trident, MK14, AE4 and M1 Irons; the latter two not being able to equip this attachment in multiplayer.
Gallery
While Extended Mags normally doesn't change the appearance of the weapons, the ASM1 Speakeasy and Royalty variants (which have this attachment integrated) have a drum magazine rather than the standard box magazine.
The ASM1 - Speakeasy supply drop variant; note the high capacity drum magazine
The drum magazine on the ASM1 Speakeasy in third person
Advanced Warfare - Ammo Per Magazine | ||||
---|---|---|---|---|
Assault Rifles | ||||
Weapon | Regular Magazine | With Extended Mags | Percentage increase | |
ARX-160 | 45 | 67 | 49% | |
AK12 | 30 | 45 | 50% | |
HBRa3 | ||||
STG44 | ||||
AK47 | ||||
M16 | ||||
MK14 | 20 | 30 | ||
Bal-27 | 32 | 48 | ||
IMR | 36 | 54 | ||
AE4 (Exo Zombies version) | 70 | 105 | ||
Submachine guns | ||||
Weapon | Regular Magazine | With Extended Mags | Percentage increase | |
MP11 | 32 | 48 | 50% | |
SAC3 | ||||
MP40 | ||||
Sten | ||||
SN6 | 32 (30 in Exo Zombies) | 48 (45 in Exo Zombies) | ||
KF5 | 40 | 60 | ||
ASM1 | 35 | 52 | 49% | |
AMR9 | ||||
Repulsor | ||||
Sniper rifles | ||||
Weapon | Regular Magazine | With Extended Mags | Percentage increase | |
Lynx | 8 | 12 | 50% | |
Atlas 20mm | 4 | 6 | ||
SVO | 10 | 15 | ||
Shotguns | ||||
Weapon | Regular Magazine | With Extended Mags | Percentage increase | |
Tac-19 | 6 | 9 | 50% | |
Bulldog | 6 (4 in Exo Zombies) | 9 (6 in Exo Zombies) | ||
S-12 | 8 (10 in Exo Zombies) | 12 (15 in Exo Zombies) | ||
CEL-3 Cauterizer | 16 | 24 | ||
Heavy weapons | ||||
Weapon | Regular Magazine | With Extended Mags | Percentage increase | |
Pytaek | 100 | 150 | 50% | |
Ameli | ||||
XMG | 150 | 225 | ||
Ohm | 40 | 60 | ||
Pistols | ||||
Weapon | Regular Magazine | With Extended Mags | Percentage increase | |
Atlas 45 | 10 | 15 | 50% | |
MP443 Grach | 12 | 18 | ||
PDW | 15 (28 in Exo Zombies) | 22 (42 in Exo Zombies) | 47% (50% in Exo Zombies) | |
1911 | 7 | 10 | 43% | |
Special | ||||
Weapon | Regular Magazine | With Extended Mags | Percentage increase | |
M1 Irons (Exo Zombies version) | 6 | 9 | 50% | |
KL03-Trident (Exo Zombies) | 5 | 7 | 40% | |
Supply Drop variants | ||||
Weapon | Variant | Regular Magazine | With Extended Mags | Percentage increase |
Bal-27 | SPR | 35 | 52 | 49% |
MK14 | Deluxe | 22 | 33 | 50% |
AK12 | R.I.P. | |||
Feeder | 33 | 49 | 48% | |
Competition | 26 | 39 | 50% | |
HBRa3 | Raider | |||
IMR | Thunder Tusk | 28 | 42 | |
KF5 | Endless | 30 | 45 | 50% |
SN6 | Hammer | 28 | 42 | |
SAC3 | Crime and Punishment | |||
Misery & Company | ||||
S | ||||
Repulsor | Deadstrike | |||
Lynx | Flared | 7 | 10 | 43% |
Atlas 20mm | Snapper | 5 | 7 | 40% |
Presto | 3 | 4 | 33% | |
Carnage | ||||
Tac-19 | Sledgehammer | 7 | 10 | 43% |
Royalty | ||||
Jab | 4 | 6 | 50% | |
Bulldog | Berserker | |||
S-12 | Whirlwind | 10 | 15 | |
Compliant | ||||
XMG | Beer & Pretzels | 132 | 198 | 50% |
Ohm | Revamp | 30 | 45 | |
Restless | ||||
Royalty | ||||
Unending | 60 | 90 | ||
Ameli | Subverter | 50 | 75 | |
Chicanery | ||||
Royalty | ||||
Whale Horn | 150 | 225 | ||
Pytaek | Loophole | |||
Hasty | 125 | 187 | ||
Exploit | 75 | 112 | 49% | |
Royalty | ||||
PDW | Crusher | 16 | 24 | 50% |
Royalty |
Call of Duty: Black Ops III
Extended Mag returns in Call of Duty: Black Ops III. In most cases it increases magazine capacity by 40% (there are some exceptions), as well as increasing reserve ammunition in both campaign and multiplayer. It also changes the magazine model, like it did in Call of Duty: World at War and Call of Duty: Black Ops.
In Zombies, upgrading most weapons via the Pack-a-Punch machine grants them the Extended Mag attachment, as evidenced by the changed magazine models and reloading animations. It increases magazine capacity by a higher amount than in other modes, but doesn't always increase reserve ammunition.
Black Ops III - Ammo Per Magazine | |||
---|---|---|---|
Submachine Guns | |||
Weapon | Regular Magazine | With Extended Mag | Percentage increase |
Kuda | 30 | 42 | 40% |
Vesper | |||
Razorback | |||
AK-74u | |||
XMC | |||
VMP | 40 | 56 | |
Pharo | |||
Weevil | 50 | 70 | |
DIY 11 Renovator | 25 | 35 | |
HLX 4 | 36 | 50 | 39% |
HG 40 | 32 | 45 | 41% |
Sten | |||
PPSh | 35 | 71 | 103% |
Assault Rifles | |||
Weapon | Regular Magazine | With Extended Mag | Percentage increase |
Sheiva | 20 | 28 | 40% |
M14 | |||
KN-44 | 30 | 42 | |
XR-2 | |||
HVK-30 | |||
ICR-1 | |||
Man-O-War | |||
FFAR | |||
M16 | |||
M8A7 | 32 | 44 | 38% |
Peacekeeper MK2 | 45 | 41% | |
LV8 Basilisk | 34 | 48 | |
Galil | 35 | 50 | 43% |
MX Garand | 8 | 12 | 50% |
KVK 99m | 30 | 45 | |
Shotguns | |||
Weapon | Regular Magazine | With Extended Mag | Percentage increase |
205 Brecci | 12 | 17 | 42% |
Argus | 10 | 14 | 40% |
Haymaker 12 | 16 | 22 | 38% |
KRM-262 | 8 | 11 | |
Banshii | 6 | 8 | 33% |
Light Machine Guns | |||
Weapon | Regular Magazine | With Extended Mag | Percentage increase |
Dingo | 80 | 112 | 40% |
BRM | 75 | 105 | |
48 Dredge | 60 | 84 | |
Gorgon | 40 | 56 | |
RPK | 40 | 65 | 63% |
Sniper Rifles | |||
Weapon | Regular Magazine | With Extended Mag | Percentage increase |
Drakon | 20 | 28 | 40% |
P-06 | 15 | 21 | |
Locus | 10 | 14 | |
Dragon | 5 | 7 | |
XPR-50 | 8 | 11 | 38% |
SVG-100 | 6 | 8 | 33% |
RSA Interdiction | |||
DBSR-50 | |||
Pistols | |||
Weapon | Regular Magazine | With Extended Mag | Percentage increase |
MR6 | 20 | 28 | 40% |
L-CAR 9 | |||
RK5 | 15 | 21 | |
Rift E9 | 12 | 16 | 33% |
1911 | 7 | 14 | 100% |
When Pack-a-Punching in Zombies | |||
Weapon | Regular Magazine | With Extended Mag | Percentage increase |
Kuda | 30 | 50 | 67% |
Vesper | 60 | 100% | |
Razorback | |||
HG 40 | 32 | 64 | |
Weevil | 50 | 100 | |
Pharo | 40 | 60 | 50% |
Man-O-War | 30 | 40 | 33% |
ICR-1 | 45 | 50% | |
KN-44 | 50 | 67% | |
HVK-30 | 60 | 100% | |
FFAR | 90 | 200% | |
Sheiva | 10 | 30 | |
MX Garand | 8 | 30 | 275% |
M8A7 | 32 | 48 | 50% |
Peacekeeper MK2 | 64 | 100% | |
Banshii | 6 | 12 | 100% |
KRM-262 | 8 | 16 | |
205 Brecci | 12 | 24 | |
Haymaker 12 | 16 | 25 | 56% |
Argus | 10 | 32 | 220% |
BRM | 75 | 100 | 33% |
48 Dredge | 90 | 120 | |
Dingo | 80 | 50% | |
Gorgon | 50 | 100 | 100% |
Locus | 10 | 25 | 150% |
SVG-100 | 6 | 10 | 67% |
L-CAR 9 | 20 | 40 | 100% |
RK5 | 15 | 30 | |
Rift E9 | 12 | 68 | 467% |
Gallery
Extended Mag on the FFAR
Gunsmith model of the KN-44 with Extended Mag
Gunsmith model of the MR6 with Extended Mag
Call of Duty: Infinite Warfare
- "Each magazine holds more ammo."
- — In-game description.
Extended Mag returns in Call of Duty: Infinite Warfare. The attachment is only available to ballistic weapons, and usually increases their magazine capacity by 50%. Extended Mag also increases the reserve ammunition in campaign, multiplayer and Zombies.
One thing to note is that while the base Volk assault rifle is an energy weapon, the Retro variant is ballistic, which means the latter accepts the extended mag attachment.
Infinite Warfare - Ammo Per Magazine | ||||
---|---|---|---|---|
Note: regarding the values in Zombies, the first one is for the base weapon, the second one is for the Pack-a-Punch upgrade, and the third one is for the double Pack-a-Punch. | ||||
Assault Rifles | ||||
Weapon | Regular Magazine | With Extended Mag | Percentage increase | |
NV4 | 30 (Zombies: 30 → 40 → 50) | 45 (Zombies: 45 → 60 → 75) | 50% | |
KBAR-32 | 36 (Zombies: 30 → 40 → 50) | 54 (Zombies: 45 → 60 → 75) | ||
G-Rail | 16 | 24 | ||
Submachine Guns | ||||
Weapon | Regular Magazine | With Extended Mag | Percentage increase | |
FHR-40 | 40 (Zombies: 50 → 75 → 100) | 60 (Zombies: 75 → 112 → 150) | 50% (Zombies: 50% → 49% → 50%) | |
Karma-45 | 42 (Zombies: 28 → 40 → 50) | 63 (Zombies: 42 → 60 → 75) | 50% | |
RPR Evo | 32 (Zombies: 40 → 50 → 60) | 48 (Zombies: 60 → 75 → 90) | ||
HVR | 26 (Zombies: 30 → 50 → 60) | 39 (Zombies: 45 → 75 → 90) | ||
VPR | 36 (Zombies: 20 → 40 → 60) | 54 (Zombies: 30 → 60 → 90) | ||
Trencher | 32 (Zombies: 25 → 35 → 50) | 48 (Zombies: 37 → 52 → 75) | 50% (Zombies: 48% → 49% → 50%) | |
Raijin-EMX | 30 (Zombies: 36 → 45 → 51) | 45 (Zombies: 54 → 67 → 76) | 50% (Zombies: 50% → 49% → 49%) | |
Light Machine Guns | ||||
Weapon | Regular Magazine | With Extended Mag | Percentage increase | |
Mauler | 80 (Zombies: 90 → 120 → 175) | 120 (Zombies: 135 → 180 → 262) | 50% | |
Auger | 64 (Zombies: 80 → 100 → 125) | 96 (Zombies: 120 → 150 → 187) | ||
Atlas | 45 (Zombies: 48 → 72 → 96) | 67 (Zombies: 72 → 108 → 144) | 49% (50% in Zombies) | |
Sniper Rifles | ||||
Weapon | Regular Magazine | With Extended Mag | Percentage increase | |
KBS Longbow | 6 (Zombies: 6 → 8 → 10) | 9 (Zombies: 9 → 12 → 15) | 50% | |
DMR-1 | 8 (Zombies: 8 → 30 → 30) | 12 (Zombies: 12 → 45 → 45) | ||
Widowmaker | 12 (Zombies: 10 → 15 → 20) | 18 (Zombies: 15 → 22 → 30) | 50% (Zombies: 50% → 47% → 50%) | |
Proteus | 8 (Zombies: 9 → 10 → 12) | 12 (Zombies: 13 → 15 → 18) | 50% (Zombies: 44% → 50% → 50%) | |
Shotguns | ||||
Weapon | Regular Magazine | With Extended Mag | Percentage increase | |
Reaver | 10 (Zombies: 12 → 24 → 36) | 15 (Zombies: 18 → 36 → 54) | 50% | |
Rack-9 | 9 (Zombies: 9 → 32 → 42) | 13 (Zombies: 13 → 48 → 63) | 44% (Zombies: 44% → 50% → 50%) | |
M.2187 | 6 | 9 | 50% | |
Classic | ||||
Weapon | Regular Magazine | With Extended Mag | Percentage increase | |
OSA | 36 (Zombies: 35 → 50 → 65) | 54 (Zombies: 52 → 75 → 97) | 50% (Zombies: 49% → 50% → 49%) | |
TF-141 | 6 (Zombies: 6 → 15 → 20) | 9 (Zombies: 9 → 22 → 30) | 50% (Zombies: 50% → 47% → 50%) | |
MacTav-45 | 32 (Zombies: 30 → 50 → 50) | 48 (Zombies: 45 → 75 → 75) | 50% | |
S-Ravage | 8 (Zombies: 10 → 32 → 42) | 12 (Zombies: 15 → 48 → 63) | ||
M1 | 8 (Zombies: 10 → 30 → 30) | 12 (Zombies: 15 → 45 → 45) | ||
Hornet | 20 (Zombies: 20 → 40 → 60) | 30 (Zombies: 30 → 60 → 90) | ||
Handguns | ||||
Weapon | Regular Magazine | With Extended Mag | Percentage increase | |
Kendall 44 | 10 (SP), 16 (MP) (Zombies: 8 → 10 → 15) | 15 (SP), 24 (MP) (Zombies: 12 → 15 → 22) | 50% (Zombies: 50% → 50% → 47%) | |
UDM | 14 (Zombies: 14 → 20 → 25) | 21 (Zombies: 21 → 30 → 37) | 50% (Zombies: 50% → 50% → 48%) | |
Supply Drop variants | ||||
Weapon | Variants | Regular Magazine | With Extended Mags | Percentage increase |
NV4 | Exalted | 36 (Zombies: 36 → 48 → ???) | 54 (Zombies: 54 → 72 → ???) | 50% |
Prosperity | 36 | 54 | ||
KBAR-32 | Loaded Bunker Buster Igloo Buster | 43 | 64 | 49% |
Volk | Retro Vintage | 28 | 42 | 50% |
G-Rail | v4 Fusillade | 36 | 52 | 44% |
FHR-40 | Windfall | 48 (Zombies: 60 → 90 → ???) | 72 (Zombies: 90 → 135 → ???) | 50% |
Karma-45 | Glutton | 50 | 75 | 50% |
HVR | Forsaken | 31 | 46 | 48% |
VPR | Sting | 43 (Zombies: 20 → 40 → 60) | 64 (Zombies: 30 → 60 → 90) | 49% (50% in Zombies) |
Raijin-EMX | Blackout | 36 | 54 | 50% |
Synergy | 52 | 44% | ||
Mauler | Mammoth | 40 (Zombies: 90 → 120 → 175) | 60 (Zombies: 135 → 180 → 262) | 50% |
Auger | Pulverizer | 78 | 115 | 47% |
Atlas | Artifice | 54 (Zombies: 57 → 86 → ???) | 81 (Zombies: ??? → 129 → ???) | 50% |
KBS Longbow | Big Brother | 7 | 10 | 43% |
Widowmaker | Fate | 14 | 21 | 50% |
Reaver | Machete Toro | 12 | 18 | 50% |
Rack-9 | Ravager | 11 | 16 | 45% |
M.2187 | Mule | 7 (Zombies: 7 → 28 → 28) | 10 (Zombies: 10 → 42 → 42) | 43% (Zombies: 43% → 50% → 50%) |
Kendall 44 | Dominion | 19 (Zombies: 9 → 12 → 18) | 28 (Zombies: 13 → 18 → 27) | 47% (Zombies: 44% → 50% → 50%) |
UDM | Bonanza | 16 | 25 | 56% |
Stalker | 10 | 15 | 50% |
Call of Duty: Modern Warfare Remastered
Extended Mags was a planned attachment for Call of Duty: Modern Warfare Remastered [1], referenced with strings in the game files.
Call of Duty: WWII
- "Increases your weapon's magazine size."
- — Description
The Extended Mag attachment returns in Call of Duty: WWII. It increases magazine capacity by 50%, except for some light machine guns, which either get a much higher increase or a lower one, depending on the weapon. Once again, the attachment increases reserve ammunition as well.
WWII - Ammo Per Magazine | |||
---|---|---|---|
Rifles | |||
Weapon | Regular Magazine | With Extended Mag | Percentage increase |
STG44 | 30 | 45 | 50% |
Volkssturmgewehr | |||
AS-44 | |||
GBD-79 | |||
AVS-36 | 24 | 36 | |
NZ-41 | |||
FG 42 | 20 | 30 | |
BAR | |||
SVT-40 | 10 | 15 | |
Type 5 | |||
ITRA Burst | 32 | 48 | |
Gewehr 43 | 12 | 18 | |
M1 Garand | 8 | 12 | |
M1941 | 25 | 37 | 48% |
Automaton | |||
KG M-21 | |||
Wimmersperg Spz | |||
M1A1 Carbine | 15 | 22 | 47% |
M2 Carbine | |||
Submachine Guns | |||
Weapon | Regular Magazine | With Extended Mag | Percentage increase |
Waffe 28 | 32 | 48 | 50% |
MP-40 | |||
Sten | |||
ZK-383 | |||
Erma EMP | |||
Bechowiec | |||
Grease Gun | 30 | 45 | |
Type 100 | |||
M1928 | |||
Orso | |||
M-38 | |||
Sterling | |||
Nambu Type 2 | |||
Blyskawica | |||
EMP44 | 36 | 54 | |
Proto-X1 | 24 | 36 | |
M267 | 20 | 30 | |
PPSh-41 | 35 | 52 | 49% |
Ribeyrolles | 25 | 37 | 48% |
Austen | |||
Light Machine Guns | |||
Weapon | Regular Magazine | With Extended Mag | Percentage increase |
MG 15 | 50 | 75 | 50% |
VMG 1927 | |||
MG 42 | 100 | 100% | |
LAD Machine Gun | |||
Bren | 30 | 100 | 233% |
GPMG | 45 | 50% | |
Lewis | 47 | 97 | 106% |
MG 81 | 60 | 90 | 50% |
Chatellerault | 25 | 37 | 48% |
Stinger | 80 | 100 | 25% |
Sniper Rifles | |||
Weapon | Regular Magazine | With Extended Mag | Percentage increase |
Karabin | 10 | 15 | 50% |
Lee Enfield | |||
De Lisle | |||
M36 | |||
Lever Action | 6 | 9 | |
SDK 9mm | |||
M1903 | 5 | 7 | 40% |
Kar98k | |||
Type 38 | |||
PTRS-41 | |||
3-Line Rifle | |||
Wz. 35 | |||
Shotguns | |||
Weapon | Regular Magazine | With Extended Mag | Percentage increase |
Toggle Action | 8 | 12 | 50% |
Combat Shotgun | 7 | 10 | 43% |
Pistols | |||
Weapon | Regular Magazine | With Extended Mag | Percentage increase |
Machine Pistol | 10 | 15 | 50% |
P-08 | 8 | 12 | |
9mm SAP | |||
1911 | 7 | 10 | 43% |
Gallery
The MG 15 with an extended mag
Call of Duty: Black Ops 4
- "Increased ammo capacity."
- — Description
The Extended Mags attachment makes a return in Call of Duty: Black Ops 4. In multiplayer, the increase varies depending on the weapon, ranging from 25% to 66%. Only a limited number of weapons are compatible with this attachment in multiplayer, while some others can be fitted with Hybrid Mags. However, nearly all firearms can be equipped with Extended Mags in Blackout, in which case the magazine capacity increase is around 50%.
Black Ops 4 - Ammo Per Magazine | |||
---|---|---|---|
Assault Rifles | |||
Weapon | Regular Magazine | With Extended Mags | Percentage increase |
Echohawk Dual Bore | 44 | 56 | 27% |
KN-57 | 35 | 55 (MP) 52 (Blackout) | 57% (MP) 49% (Blackout) |
Swat RFT | |||
Grav | |||
ICR-7 | 52 (Blackout only) | 49% | |
Vapr-XKG | |||
AN-94 | |||
Rampart 17 | 30 | 45 (Blackout only) | 50% |
Peacekeeper | 32 | 48 (Blackout only) | |
Maddox RFB | 40 | 60 (Blackout only) | |
Submachine Guns | |||
Weapon | Regular Magazine | With Extended Mags | Percentage increase |
GKS | 38 | 56 (MP) 57 (Blackout) | 47% (MP) 50% (Blackout) |
Spitfire | 34 | 45 (MP) 51 (Blackout) | 32% (MP) 50% (Blackout) |
MicroMG 9mm | 42 | 54 | 29% |
VMP | 40 | 50 | 25% |
Cordite | 60 | 90 | 50% |
Saug 9mm | 36 | 54 (Blackout only) | |
Daemon 3XB | |||
Switchblade X9 | 30 | 45 (Blackout only) | |
MX9 | 35 | 52 (Blackout only) | 49% |
Tactical Rifles | |||
Weapon | Regular Magazine | With Extended Mags | Percentage increase |
ABR 223 | 36 | 48 (MP) 54 (Blackout) | 33% (MP) 50% (Blackout) |
M16 | 30 | 45 | 50% |
Swordfish | 36 | 54 (Blackout only) | |
S6 Stingray | 26 | 39 (Blackout only) | |
Auger DMR | 20 | 30 (Blackout only) | |
Light Machine Guns | |||
Weapon | Regular Magazine | With Extended Mags | Percentage increase |
Titan | 75 | 100 (MP) 112 (Blackout) | 33% (MP) 49% (Blackout) |
VKM 750 | 50 | 67 (MP) 75 (Blackout) | 34% (MP) 50% (Blackout) |
Tigershark | 48 | 72 (Blackout only) | 50% |
Hades | 65 | 98 (Blackout only) | 51% |
Sniper Rifles | |||
Weapon | Regular Magazine | With Extended Mags | Percentage increase |
SDM | 12 | 16 (MP) 18 (Blackout) | 33% (MP) 50% (Blackout) |
Vendetta | 20 | 30 | 50% |
Locus | 8 | 12 | |
Havelina AA50 | 6 | 9 | |
Koshka | 9 (Blackout only) | ||
Outlaw | 9 | 14 (Blackout only) | 56% |
Paladin HB50 | 5 | 8 (Blackout only) | 60% |
Pistols | |||
Weapon | Regular Magazine | With Extended Mags | Percentage increase |
RK 7 Garrison | 15 | 24 (MP) 22 (Blackout) | 60% (MP) 47% (Blackout) |
Strife | 12 | 20 (MP) 18 (Blackout) | 67% (MP) 50% (Blackout) |
KAP 45 | 20 | 30 (Blackout only) | 50% |
Shotguns | |||
Weapon | Regular Magazine | With Extended Mags | Percentage increase |
SG12 | 6 | 10 (MP) 9 (Blackout) | 67% (MP) 50% (Blackout) |
Rampage | 8 | 12 (Blackout only) | 50% |
Extended Mags II
A few weapons in multiplayer can have Extended Mags II paired with the original Extended Mags attachment, giving them a much larger magazine capacity.
Black Ops 4 - Ammo Per Magazine | ||||
---|---|---|---|---|
Weapon | Class | Regular Magazine | With Extended Mags II | Percentage increase |
Echohawk Dual Bore | Assault Rifle | 44 | 74 | 68% |
MicroMG 9mm | SMG | 42 | 80 | 90% |
Titan | LMG | 75 | 150 | 100% |
SDM | Sniper Rifle | 12 | 20 | 66% |
RK 7 Garrison | Pistol | 15 | 36 | 140% |
SG12 | Shotgun | 6 | 14 | 133% |
Call of Duty: Mobile
Multiplayer
The attachment appears in Call of Duty: Mobile. It is referred to as Extended Mag A on certain weapons, and Extended Mag C on the Echo. There are various magazine extension options for other weapons in the game, in which case the the specific increase is stated in the attachments' names. Similarly to Modern Warfare, some weapons like the M4, ICR-1 and LK24 have an extra option for ammunition, although it will slow down the player's movements and handling substantially.
The AGR 556, like its Modern Warfare counterpart, has access to a 5.56mm conversion with a 30-round or 60-round magazine. These attachments mostly affect recoil, accuracy and damage, but do not have any reload penalties.
Mobile - Ammo Per Magazine | ||||
---|---|---|---|---|
Assault Rifles | ||||
Weapon | Regular Magazine | With Extended Mag | Percentage increase | |
AK-47 | 30 | 40 | 33% | |
CR-56 AMAX | ||||
FR .556 | 39 | 30% | ||
Peacekeeper MK2 | 25 | 32 | 28% | |
Sniper Rifles | ||||
Weapon | Regular Magazine | With Extended Mag | Percentage increase | |
DL Q33 | 6 | 8 | 33% | |
Submachine Guns | ||||
Weapon | Regular Magazine | With Extended Mag | Percentage increase | |
Razorback | 30 | 42 | 40% | |
Fennec | 40 | 33% | ||
AGR 556 | 25 | 32 | 28% | |
QXR | 40 | 50 | 25% | |
PP19 Bizon | 64 | 84 | 31% | |
Shotguns | ||||
Weapon | Regular Magazine | With Extended Mag | Percentage increase | |
Echo | 8 | 12 | 50% | |
Marksman Rifles | ||||
Weapon | Regular Magazine | With Extended Mag | Percentage increase | |
SKS | 20 | 30 | 50% | |
SP-R 208 | 5 | 10 | 100% | |
Pistols | ||||
Weapon | Regular Magazine | With Extended Mag | Percentage increase | |
.50 GS | 7 | 10 | 43% | |
Renetti | 15 | 21 | 40% |
Battle Royale
The Extended Mag is available as a gun mod in Battle Royale. It increases magazine capacity and reduces reload time; the amount depends on the rarity of the mod.
It can be equipped on most weapons that can accept attachments (there are some exceptions such as the Shorty, the Crossbow, shotguns, and Mythic weapons). It exists in two forms: Extended Mag for assault rifles, light machine guns, submachine guns and pistols, and Extended Mag - Sniper for sniper rifles and marksman rifles.
This gun mod can be equipped on airdrop weapons that already have an extended mag attachment via the player's personal loadout. This can result in a drastically larger magazine size when a high rarity version of the mod is used.
Note that the capacity of the NA-45 and the J358 does not increase with this gun mod; these two weapons only benefit from a faster reload when equipped with it.
Call of Duty: Modern Warfare
Extended Mags are a type of Ammunition attachment available for all Primaries and Handguns with the exception of the 725, P90, MK2 Carbine, Crossbow, Kar98k & .357. Unlike in previous games, extended mag attachment are named for their increased capacity. They now decrease aim down sight time to varying degrees.
Some weapons also offer one or more High Capacity Mag options, further extensions with greater aim down sight penalties.
Call of Duty: Black Ops Cold War
Extended Mags are a type of Magazine attachment available for Primaries, Pistols (except the Marshal and Shotguns in Call of Duty: Black Ops Cold War. Like Modern Warfare, magazine extensions are named for their capacity. Speed Mags act as extended mags with faster reloading. Further extensions are provided by STANAG Mags, Bakelite Mags, Spetsnaz Mags, Salvo Fast Mags & VDV Fast Mags.
Effects
Assault Rifle
Weapon | Unlock Level | Attachment Name | Stats |
---|---|---|---|
XM4 | Weapon Level 8 | 40 Rnd | + 33% Magazine Ammo Capacity + 33% Max Starting Ammo + 33% Ammo Capacity - 10% Reload Quickness |
Krig 6 | Weapon Level 8 | 40 Rnd | + 33% Magazine Ammo Capacity + 33% Max Starting Ammo + 33% Ammo Capacity - 10% Reload Quickness |
AK-47 | Weapon Level 8 | 40 Rnd | + 33% Magazine Ammo Capacity + 33% Max Starting Ammo + 33% Ammo Capacity - 10% Reload Quickness |
QBZ-83 | Weapon Level 8 | 40 Rnd Drum | + 33% Magazine Ammo Capacity + 33% Max Starting Ammo + 33% Ammo Capacity - 10% Reload Quickness |
FFAR 1 | Weapon Level 8 | 38 Rnd | + 52% Magazine Ammo Capacity + 52% Max Starting Ammo + 52% Ammo Capacity - 5% Reload Quickness |
Groza | Weapon Level 8 | 40 Rnd Drum | + 33% Magazine Ammo Capacity + 33% Max Starting Ammo + 33% Ammo Capacity - 10% Reload Quickness |
FARA 83 | Weapon Level 8 | 40 Rnd | + 33% Magazine Ammo Capacity + 33% Max Starting Ammo + 33% Ammo Capacity - 10% Reload Quickness |
C58 | Weapon Level 8 | 35 Rnd Drum | + 75% Magazine Ammo Capacity + 75% Max Starting Ammo + 75% Ammo Capacity - 20% Reload Quickness |
EM2 | Weapon Level 8 | 30 Rnd | + 50% Magazine Ammo Capacity + 50% Max Starting Ammo + 50% Ammo Capacity - 10% Reload Quickness |
Grav | Weapon Level 8 | 50 Rnd | + 43% Magazine Ammo Capacity + 43% Max Starting Ammo + 43% Ammo Capacity - 10% Reload Quickness |
Submachine Gun
Weapon | Unlock Level | Attachment Name | Stats |
---|---|---|---|
MP5 | Weapon Level 9 | 40 Rnd Drum | + 33% Magazine Ammo Capacity + 33% Max Starting Ammo + 33% Ammo Capacity - 10% Reload Quickness |
Milano 821 | Weapon Level 8 | 45 Rnd Drum | + 41% Magazine Ammo Capacity + 41% Max Starting Ammo + 41% Ammo Capacity - 10% Reload Quickness |
AK-74u | Weapon Level 8 | 40 Rnd Drum | + 33% Magazine Ammo Capacity + 33% Max Starting Ammo + 33% Ammo Capacity - 10% Reload Quickness |
KSP 45 | Weapon Level 8 | 42 Rnd | + 40% Magazine Ammo Capacity + 40% Max Starting Ammo + 40% Ammo Capacity - 10% Reload Quickness |
Bullfrog | Weapon Level 8 | 65 Rnd | + 30% Magazine Ammo Capacity + 30% Max Starting Ammo + 30% Ammo Capacity - 10% Reload Quickness |
MAC-10 | Weapon Level 8 | 43 Rnd Drum | + 34% Magazine Ammo Capacity + 34% Max Starting Ammo + 34% Ammo Capacity - 10% Reload Quickness |
LC10 | Weapon Level 8 | 45 Rnd | + 32% Magazine Ammo Capacity + 32% Max Starting Ammo + 32% Ammo Capacity - 10% Reload Quickness |
PPSh-41 | Weapon Level 8 | 55 Rnd Drum | + 72% Magazine Ammo Capacity + 72% Max Starting Ammo + 72% Ammo Capacity - 36% Reload Quickness |
OTs 9 | Weapon Level 8 | 30 Rnd | + 50% Magazine Ammo Capacity + 50% Max Starting Ammo + 50% Ammo Capacity - 10% Reload Quickness |
TEC-9 | Weapon Level 8 | 30 Rnd | + 43% Magazine Ammo Capacity + 43% Max Starting Ammo + 43% Ammo Capacity - 10% Reload Quickness |
LAPA | Weapon Level 8 | 40 Rnd | + 33% Magazine Ammo Capacity + 33% Max Starting Ammo + 33% Ammo Capacity - 10% Reload Quickness |
Tactical Rifle
Weapon | Unlock Level | Attachment Name | Stats |
---|---|---|---|
Type 63 | Weapon Level 8 | 30 Rnd | + 20% Magazine Ammo Capacity + 20% Max Starting Ammo + 20% Ammo Capacity - 10% Reload Quickness |
M16 | Weapon Level 8 | 45 Rnd | + 50% Magazine Ammo Capacity + 50% Max Starting Ammo + 50% Ammo Capacity - 10% Reload Quickness |
AUG | Weapon Level 8 | 45 Rnd | + 50% Magazine Ammo Capacity + 50% Max Starting Ammo + 50% Ammo Capacity - 10% Reload Quickness |
DMR 14 | Weapon Level 8 | 30 Rnd | + 50% Magazine Ammo Capacity + 50% Max Starting Ammo + 50% Ammo Capacity - 10% Reload Quickness |
CARV.2 | Weapon Level 8 | 54 Rnd Drum | + 20% Magazine Ammo Capacity + 20% Max Starting Ammo + 20% Ammo Capacity - 10% Reload Quickness |
Light Machine Gun
Weapon | Unlock Level | Attachment Name | Stats |
---|---|---|---|
Stoner 63 | Weapon Level 8 | 100 Rnd | + 33% Magazine Ammo Capacity + 33% Max Starting Ammo + 33% Ammo Capacity - 10% Reload Quickness |
RPD | Weapon Level 8 | 75 Rnd | + 50% Magazine Ammo Capacity + 50% Max Starting Ammo + 50% Ammo Capacity - 10% Reload Quickness |
M60 | Weapon Level 8 | 100 Rnd | + 33% Magazine Ammo Capacity + 33% Max Starting Ammo + 33% Ammo Capacity - 10% Reload Quickness |
MG 82 | Weapon Level 8 | 125 Rnd | + 25% Magazine Ammo Capacity + 25% Max Starting Ammo + 25% Ammo Capacity - 10% Reload Quickness |
Sniper Rifle
Weapon | Unlock Level | Attachment Name | Stats |
---|---|---|---|
Pelington 703 | Weapon Level 8 | 7 Rnd | + 40% Magazine Ammo Capacity + 40% Max Starting Ammo + 40% Ammo Capacity - 28% Reload Quickness |
LW3 - Tundra | Weapon Level 8 | 7 Rnd | + 40% Magazine Ammo Capacity + 40% Max Starting Ammo + 40% Ammo Capacity - 10% Reload Quickness |
M82 | Weapon Level 8 | 7 Rnd | + 40% Magazine Ammo Capacity + 40% Max Starting Ammo + 40% Ammo Capacity - 10% Reload Quickness |
ZRG 20mm | Weapon Level 8 | 5 Rnd | + 67% Magazine Ammo Capacity + 67% Max Starting Ammo + 67% Ammo Capacity - 10% Reload Quickness |
Swiss K31 | Weapon Level 8 | 8 Rnd | + 33% Magazine Ammo Capacity + 33% Max Starting Ammo + 33% Ammo Capacity - 10% Reload Quickness |
Pistol
Weapon | Unlock Level | Attachment Name | Stats |
---|---|---|---|
1911 | Weapon Level 6 | 12 Rnd | + 50% Magazine Ammo Capacity + 50% Max Starting Ammo + 50% Ammo Capacity - 10% Reload Quickness |
Magnum | Weapon Level 6 | 9 Rnd | + 50% Magazine Ammo Capacity + 50% Max Starting Ammo + 50% Ammo Capacity - 33% Reload Quickness |
Diamatti | Weapon Level 6 | 24 Rnd | + 60% Magazine Ammo Capacity + 60% Max Starting Ammo + 60% Ammo Capacity - 10% Reload Quickness |
AMP63 | Weapon Level 6 | 20 Rnd | + 33% Magazine Ammo Capacity + 33 Max Starting Ammo + 33% Ammo Capacity - 10% Reload Quickness |
Shotgun
Weapon | Unlock Level | Attachment Name | Stats |
---|---|---|---|
Hauer 77 | Weapon Level 6 | 6 Rnd Tube | + 20% Magazine Ammo Capacity + 20% Max Starting Ammo + 20% Ammo Capacity |
Gallo SA12 | Weapon Level 6 | 9 Rnd Tube | + 29% Magazine Ammo Capacity + 29% Max Starting Ammo + 29% Ammo Capacity - 5% Reload Quickness |
Streetsweeper | Weapon Level 6 | 15 Rnd Drum | + 25% Magazine Ammo Capacity + 25% Max Starting Ammo + 25% Ammo Capacity - 11% Reload Quickness |
.410 Ironhide | Weapon Level 6 | 7 Rnd Tube | + 17% Magazine Ammo Capacity + 17% Max Starting Ammo + 17% Ammo Capacity - 2% Reload Quickness |
Call of Duty: Vanguard
Extended Mags return in Call of Duty: Vanguard and are available for most weapons. They are normally named for their ammo capacity and caliber. They generally reduce aim down sight speed and movement speed, as well as increase the time it takes to reload.
Trivia
General
- In World at War, Black Ops, Black Ops III, WWII and Black Ops 4, using the attachment will make the physical magazine on the weapon larger, and change the reload animation as well.
- In Modern Warfare 3, Black Ops: Declassified, Online, Ghosts, Advanced Warfare and Infinite Warfare, odd-number magazine sizes are increased by slightly less than 50%, but the maximum ammunition is still increased by 50%, provided that it's an even number by default.
Call of Duty: Modern Warfare 2

The overlapping bullet count
- All LMGs (except the AUG HBAR) with Extended Mags in Modern Warfare 2 have so many rounds in one magazine that on the HUD, the bullet count overlaps the white bar that separates ammo and equipment indicators. This does not occur with resolutions higher than 1280x720, which are only available on PC.
Call of Duty: Black Ops
- Strangely, the Elite icon for Extended Mags in Black Ops displays a regular AK-47 magazine, not an extended magazine.
- The extended mags for the AK-47 and AK-74U have the Bulgarian Kazanlak Arsenal "Circle 10" logo on it.
Call of Duty: Black Ops II
- The attachment's name selection is incorrect as none of the applicable weapons use clips as opposed to magazines.
- The Create-a-Class icon uses the magazine of the M8A1.
Call of Duty: Infinite Warfare
- The attachment's in-game description initially referred to itself as a clip, but was later changed to magazine.
References
- ↑ https://charlieintel.com/2017/01/11/rumor-hidden-content-new-attachments-dual-wield-pistols-found-mwr-files/
v• d •e | |
---|---|
Bolt Action Rifles | Springfield · Arisaka · Mosin-Nagant · Kar98k · PTRS-41 |
Rifles | SVT-40 · Gewehr 43 · M1 Garand · STG-44 · M1A1 Carbine |
Submachine Guns | Thompson · MP40 · Type 100 · PPSh-41 |
Shotguns | M1897 Trench Gun · Double-Barreled Shotgun |
Machine Guns | Type 99 · BAR · DP-28 · MG42 · FG42 · Browning M1919 |
Side Arms | Colt M1911 · Nambu · Walther P38 · Tokarev TT-33 · .357 Magnum |
Rocket Launchers | M9A1 Bazooka · Panzerschreck (SP/ZM) |
Flamethrower | M2 Flamethrower |
Primary Grenades | Frag (Mk2 · RGD-33 · Stielhandgranate · Kiska) · N° 74 ST · Molotov Cocktail |
Special Grenades | Smoke · Tabun Gas · Signal Flare |
Equipment | Satchel Charge · Bouncing Betty |
Wonder Weapons | Ray Gun · Wunderwaffe DG-2 · Monkey Bomb |
Attachments | Aperture Sight · Telescopic Sight · Sniper Scope · Suppressor · Flash Hider · Sawed-Off · Rifle Grenade · Bayonet · Grip · Bipod · Extended Magazines |
Miscellaneous | Mortar Round · M2 · Oerlikon Cannon · FlaK 88 · Pak 43 gun · Panzerfaust 60 · Ghillie Suit · Red Army Flag · Triple 25 · Type 92 · BRAAAINS... · Default Weapon · Syrette · Type 94 90 mm Infantry Mortar · 200mm Coastal Gun · Type 94 · Upgraded weapons · Reflector Sight · MG34 · M1928 |
Knives | Knife · Bowie Knife |
Cut Content | Lee-Enfield · Sten · Bren · PPS42 · Luger · PMD-6 · Dirty Harry · Grease Gun |
v• d •e | |
---|---|
Handguns | USP .45 · .44 Magnum · M9 · Desert Eagle · M1911 .45 (SP) |
Machine Pistols | PP2000 · G18 · M93 Raffica · TMP |
Shotguns | SPAS-12 · AA-12 · Striker · Ranger · M1014 · Model 1887 · W1200 (SP) |
Launchers | AT4 · Thumper · Stinger · Javelin · RPG-7 |
Assault Rifles | M4A1 · FAMAS · SCAR-H · TAR-21 · FAL · M16A4 · ACR · F2000 · AK-47 |
Submachine Guns | MP5K · UMP45 · Vector · P90 · Mini-Uzi |
Light Machine Guns | L86 LSW · RPD · MG4 · AUG HBAR · M240 |
Sniper Rifles | Intervention · Barrett .50cal · WA2000 · M14 EBR/M21 EBR · Dragunov (SP, SO) |
Special | Riot Shield |
Equipment | Frag · Semtex · Throwing Knife · Tactical Insertion · Blast Shield · Claymore · C4 |
Special Grenades | Flashbang · Stun · M18 Smoke Grenade |
Console Command Weapons | G36C · Skorpion · M60E4 · M40A3 · R700 · Default Weapon · Reflex Sight |
Attachments | Red Dot Sight ( Mars Sight · Telescopic Sight ) · Holographic Sight · Thermal Scope · ACOG Scope ( SUSAT · Swarovski Scope (SP) ) · Shotgun · Grenade Launcher ( M203 · GP-25 ) · Grip · Tactical Knife · Rapid Fire · FMJ · Extended Mags · Akimbo · Silencer · Heartbeat Sensor · Sniper Scope (SP, SO) |
Miscellaneous | Knife · Combat Knife · AN/PEQ-2A · Minigun · M2 Browning Machine Gun · M249 SAW · M61 Vulcan Cannon · Bofors 40mm · Makarov · Breaching Charge · Air Support Marker · Grenade Bags · One Man Army Bag · Binoculars · Ammunition Crate · Ice Pick · Night Vision Goggles · Ghillie Suit · Variable Zoom · SOPMOD · Mk 19 · Geiger Counter · Flare · Parachute · Scuba Gear · M72 LAW · Juggernaut Suit · Galil |
Cut | G3 · Remington 870 MCS · MP5 · M14 · AK-74u · AW-50 · L85 |
v• d •e | |
---|---|
Assault rifles | M16 · Enfield · M14 · Famas · Galil · AUG · FN FAL · AK47 · Commando · G11 |
Submachine guns | MP5K · Skorpion · MAC11 · AK74u · Uzi · PM63 · MPL · Spectre · Kiparis |
Light machine guns | HK21 · RPK · M60 · Stoner63 |
Sniper rifles | Dragunov · WA2000 · L96A1 · PSG1 |
Shotguns | Olympia · Stakeout · SPAS-12 · HS-10 |
Pistols | ASP · Makarov · M1911 · Python · CZ75 |
Launchers | M72 LAW · RPG · Strela-3 · China Lake |
Specials | Secondary Weapons: Ballistic Knife · Crossbow |
Lethal Grenades | Frag · Semtex · Tomahawk |
Tactical Grenades | Willy Pete · Nova Gas · Flashbang · Concussion · Decoy |
Equipment | Camera Spike · C4 · Tactical Insertion · Jammer · Motion Sensor · Claymore |
Unobtainable Weapons | Walther P38 · Katana · Machete · Mk 2 Grenade |
Attachments | Red Dot Sight · Infrared Scope · Reflex Sight · ACOG (SUSAT, Swarovski Scope) · Upgraded Iron Sights · Variable Zoom · Low Power Scope · Suppressor · Snub Nose · Masterkey · Flamethrower · Grenade Launcher (M203, GP-25, Tishina) · Grip · Dual Wield · Extended Mag · Dual Mags · Speed Reloader · Rapid Fire · Full-Auto · Flashlight (SP) · Sniper Scope (SP/ZM) · Sawed-Off (ZM) · Bipod (ZM) |
Wonder Weapons | Ray Gun · Wunderwaffe DG-2 · Thundergun · Winter's Howl · V-R11 · Scavenger · 31-79 JGb215 · Wave Gun |
Miscellaneous | Air Support Marker · Binoculars · BRAAAINS... · Hands · Default Weapon · Dragon's Breath · DShK · Dynamite · Explosive Tip · Fugassi Mine · Garrote Wire · Gas Mask · Ghillie Suit · Harpoon · Juggernaut Suit · M2 Flamethrower · M249 SAW · M60E4 · MG42 · Minigun · Mk 19 · Molotov Cocktail · NSV · Slingshot · Syrette · TOW Missile · Type 92 · Upgraded weapons · Flare · Parachute · Scuba Gear · Air Support Radio · Zipline · Zipline Launcher |
Knives | Knife · Karambit Knife · Prison Knife · SOG Knife · Bowie Knife · Sickle |
Cut | Dirty Harry · Sabertooth · Carcano M1938 · MP5 · RPD · Select Fire · Bayonet |
v• d •e | |
---|---|
Assault Rifles | M4A1 · M16A4 · SCAR-L · CM901 · Type 95 · G36C · ACR 6.8 · MK14 · AK-47 · FAD |
Submachine Guns | MP5 · UMP45 · PP90M1 · P90 · PM-9 · MP7 · AK-74u (SP, SO) |
Light Machine Guns | L86 LSW · MG36 · PKP Pecheneg · MK46 · M60E4 · M240 (SP Wii only) |
Sniper Rifles | Barrett .50cal · L118A · Dragunov · AS50 · RSASS · MSR · M14 EBR (SP, SO) |
Shotguns | USAS 12 · KSG 12 · SPAS-12 · AA-12 · Striker · Model 1887 |
Machine Pistols | FMG9 · MP9 · Skorpion · G18 |
Handguns | USP .45 · P99 · MP412 · .44 Magnum · Five Seven · Desert Eagle · M9 (SP) |
Launchers | SMAW · Javelin · Stinger · XM25 · M320 GLM · RPG-7 · Starstreak (SO) |
Special | Riot Shield |
Unobtainable weapons | M1911 .45 · Ranger · M21 |
Weapon Proficiencies | Kick · Impact · Attachments · Melee · Range · Focus · Speed · Breath · Stability · Damage |
Attachments | Red Dot Sight · Holographic Sight · Hybrid Sight · HAMR Scope · Variable Zoom · Thermal Scope · ACOG Scope ( SUSAT (SP) · M68 (SO) ) · Shotgun · Grenade Launcher ( M203, M320, GP-25 ) · Grip · Tactical Knife · Rapid Fire · Extended Mags · Akimbo · Silencer · Heartbeat Sensor · Sniper Scope (SP, SO) |
Lethal | Frag · Semtex · Throwing Knife · Bouncing Betty · Claymore · C4 |
Tactical | Flashbang · Concussion Grenade · Scrambler · EMP Grenade · Smoke Grenade · Trophy System · Tactical Insertion · Portable Radar · 9-Bang (SP) |
Weapon Camouflages | Classic · Snow · Multicam · Digital Urban · Hex · Choco · Snake · Blue · Red · Autumn · Gold |
Miscellaneous | Knife · AN/PEQ-2A · Combat Knife · Chemical Mine · Molotov Cocktail · Air Support Marker · Thermite · M134 Minigun · M2 Browning Machine Gun · Bofors 40mm · Breaching Charge · Crowbar · DShK · Ballistic Vest Duffel Bag · Ghillie Suit · Grenade Bags · M2 Mortar · Remote Turret · Machete · Binoculars · SOFLAM · Default Weapon · Night Vision Goggles · Thermal Vision Goggles · Gas Mask · Phalanx CIWS · Mk 47 Mod 0 · Mk 19 · Flare · Parachute · Scuba Gear · Juggernaut Suit |
Cut | Weapons: FAMAS · MP5K · Vector · MK12 SPR · AT4 · TAR-21 · F2000 · M1014 · WA2000 · PP2000 · AUG HBAR · MG4 · RPD |
v• d •e | |
---|---|
Pistols | Five-seven · Tac-45 · B23R · Executioner · KAP-40 |
Shotguns | Remington 870 MCS · S12 · KSG · M1216 |
Submachine Guns | MP7 · PDW-57 · Vector K10 · MSMC · Chicom CQB · Skorpion EVO · Peacekeeper (Revolution DLC) |
Assault Rifles | MTAR · Type 25 · SWAT-556 · FAL OSW · M27 · SCAR-H · SMR · M8A1 · AN-94 |
Sniper Rifles | SVU-AS · DSR 50 · Ballista · XPR-50 |
Light Machine Guns | Mk 48 · QBB LSW · LSAT · HAMR |
Launchers | SMAW · FHJ-18 AA · RPG |
Specials | Assault Shield · Ballistic Knife · Crossbow · Combat Knife · Death Machine · War Machine |
Unobtainable Items | M9 · USP .45 · M16A4 · AK-74 · L85 · Thumper · Flare Pistol · Karambit Knife · Baseball Bat · Katana · Snub Nose · Duster Stock · Willy Pete · Bayonet |
Lethals | Frag Grenade · Combat Axe · Semtex · C4 · Bouncing Betty · Claymore |
Tacticals | Smoke Grenade · Concussion Grenade · EMP Grenade · Sensor Grenade · Flashbang · Shock Charge · Black Hat · Tactical Insertion · Trophy System |
Access Kit Items | Equipment: Animal Trap · AT Mine · Molotov Cocktail · Nightingale · M29 Mortar Shell · Strobe Grenade · Kinetic Strike Weapon |
Wonder Weapons | Ray Gun · Sliquifier · Blundergat · Ray Gun Mark II · Paralyzer · Staff of Ice · Staff of Fire · Staff of Wind · Staff of Lightning |
Melee Weapons | Knife · SOG Knife (SP) · Axe (SP) · Bowie Knife (ZM) · Galvaknuckles (ZM) · Shiv (ZM) · BRAAAINS... (ZM) |
Zombies Buildables | Turbine · Zombie Shield · Turret · Electric Trap · Trample Steam · Subsurface Resonator · Head Chopper · Maxis Drone |
Attachments | ACOG Sight · EOTech Sight · Reflex Sight · Hybrid Optic · Target Finder · Iron Sight · Dual Band Scope · Millimeter Scanner · Variable Zoom · Extended Clip · Select Fire · Fast Mag · FMJ · Rapid Fire · Quickdraw Handle · Adjustable Stock · Tri Bolt · Suppressor · Long Barrel · Dual Wield · Ballistics CPU · Laser Sight · Grip · Tactical Knife · Grenade Launcher ( M320, GP-25, M203 (SP/ZM) ) |
Miscellaneous | Binoculars · Celerium · Cratering Charge · Data Glove Paired · Default Weapon · DShK · Explosive Tip · Flare · Garrote Wire · Glider Wings · M2 · Menendez's Locket · Mortar · Nano Gloves · Network Intruder · Nitrogen Tanks · Parachute · Phalanx CIWS · SAM Turret · Shovel · Syrette · Upgraded weapons · Wingsuit · Ziggy · Zombie Flesh · Air Support Marker · Gas Mask · CLAW Flamethrower · Tear Gas |
Cut | Commando · M4A1 · RX4 Storm · TAR-21 · Type 95 · DTSRS · XM25 · Strela-3 |
v• d •e | |
---|---|
Assault Rifles | Gewehr 43 · M1 Garand · M1A1 Carbine · STG-44 · M16 · M14 · Famas · Galil · AUG · FN FAL · Commando · G11 · Colt M16A1 · M8A1 · Type 25 · MTAR · SMR · M27 · AN-94 · AK-47 · SCAR-H · KN-44 · M8A7 · Man-O-War · HVK-30 · Sheiva · ICR-1 · MX Garand · FFAR · Peacekeeper MK2 · Maddox RFB · KN-57 · Rampart 17 · ICR-7 · VAPR-XKG · Hitchcock M9 · Swat RFT · Peacekeeper · Echohawk Dual Bore · XM4 · QBZ-83 · Krig 6 · Groza · FARA 83 · C58 · EM2 |
Submachine Guns | Thompson · MP40 · Type 100 · PPSh-41 · MP5K · AK74u · PM63 · MPL · Spectre · MP5 · Chicom CQB · PDW-57 · Uzi · M1927 · Skorpion EVO · Bootlegger · Kuda · VMP · Weevil · Vesper · Pharo · Razorback · HG 40 · Escargot · MX9 · Spitfire · Saug 9mm · GKS · Cordite · Daemon 3XB · Switchblade X9 · MicroMG 9mm · Bullfrog · KSP 45 · Milano 821 · MAC-10 · LC10 · TEC-9 · LAPA |
Machine Guns | BAR · MG42 · FG42 · Browning M1919 · HK21 · RPK · RPD · HAMR · LSAT · MG08/15 · Dingo · BRM · Gorgon · 48 Dredge · Titan · Hades · VKM 750 · Zweihänder · Tigershark · Stoner 63 · M60 · MG 82 |
Sniper Rifles | Springfield · Kar98k · PTRS-41 · Arisaka · Dragunov · L96A1 · Barrett M82A1 · DSR 50 · SVU-AS · Ballista · Drakon · Locus · SVG-100 · SDM · Paladin HB50 · Koshka · Outlaw · Vendetta · Havelina AA50 · Pelington 703 · Swiss K31 |
Shotguns | M1897 Trenchgun · Double-Barreled Shotgun · Olympia · Stakeout · SPAS-12 · HS-10 · Remington 870 MCS · S12 · M1216 · KSG · KRM-262 · Haymaker 12 · Argus · 205 Brecci · Banshii · SG12 · MOG 12 · Rampage · Hauer 77 · Streetsweeper · .410 Ironhide |
Tactical Rifles | Auger DMR · ABR 223 · Swordfish · Essex Model 07 · S6 Stingray · Type 63 · CARV.2 |
Launchers | Panzerschreck · M72 LAW · China Lake · RPG · XM-53 · L4 Siege · Hellion Salvo · RPG-7 · Cigma 2 · M79 |
Handguns | M1911 · .357 Magnum · Python · CZ75 · Executioner · KAP-40 · B23R · Five-seven · Remington New Model Army · Mauser C96 · MR6 · RK5 · L-CAR 9 · Bloodhound · Marshal 16 · Rift E9 · Welling · Strife · RK 7 Garrison · Mozu · KAP 45 · Diamatti · Magnum · Marshal |
Specials | M2 Flamethrower · Crossbow · Ballistic Knife · Death Machine · War Machine · NX ShadowClaw · Reaver C86 · Minigun · Nail Gun |
Specialist Weapons | Annihilator · Purifier (DOA2) |
Melee (standalone) | Wrench · Fury's Song · Malice · Slash N' Burn · Nunchucks · Skull Splitter · Buzz Cut · Nightbreaker · Katana/Path of Sorrows · Knife · Sledgehammer · Wakizashi · Machete · Baseball Bat · Mace · Cane · Sai · Battle Axe · Hammer and Sickle · FS Fighting Knife |
Wonder Weapons | Ray Gun · Wunderwaffe DG-2 · Thundergun · Winter's Howl · V-R11 · Scavenger · 31-79 JGb215 · Wave Gun · Sliquifier · Blundergat · Ray Gun Mark II · Paralyzer · Staff of Ice · Staff of Fire · Staff of Wind · Staff of Lightning · Apothicon Servant · Wrath of the Ancients · KT-4 · GKZ-45 Mk3 · Kraken · Death of Orion · Alistair's Folly · Savage Impaler · Hand of Gaia · Hand of Charon · Hand of Hemera · Hand of Ouranos · Tundra Gun · Wunderwaffe DG-Scharfschütze · Decompressive Isotopic Estrangement Machine · RAI K-84 · CBRS-S · Chrysalax |
Utilities | Electro-Shock Defenses · Flogger · Automatic Turret · Fire Pit · Reservoir Trap · Fan Trap · Acid Trap · Tower Trap · Death Ray · Gate Trap · Panzersoldat Claw · Propeller Trap · Fan Trap (Black Ops III) · Gigant Eye Beam Trap · Gigant Finger Trap · Flinger Trap |
Grenades | Stielhandgranate · Mk 2 Grenade · Molotov Cocktail · M67 Grenade · Frag · Semtex · EMP Grenade · Widow's Wine Grenade · Acid Bomb · Wraith Fire |
Equipment | Bouncing Betty · Claymore · Spikemore · P.E.S. · Hacker · Turbine · Zombie Shield · Turret · Electric Trap · Trample Steam · Subsurface Resonator · Head Chopper · Maxis Drone · Rocket Shield · Trip Mine · Guard of Fafnir · Ballistic Shield · Riot Shield · Spectral Shield · Brazen Bull · Apollo's Will |
Power-up weapons | Death Machine · Wunderwaffe DG-2 · Zombie Flesh |
Other melee weapons | Bowie Knife · Sickle · Galvaknuckles · Shiv · BRAAAINS... · Plunger |
Attachments | Optics: ACOG Scope (Swarovski Scope) · EOTech Sight · Hybrid Optic · Infrared Scope · Iron Sight · Low Power Scope · Millimeter Scanner · Red Dot Sight · Reflex Sight · Scope · Sniper Scope · Target Finder · Variable Zoom |
Misc | Bayonet · Brass Knuckles · Dragon Wings · Dynamite · FlaK 88 · Flamethrower · Flashlight · Gas Mask · Golden Helmet · GP-25 · Makarov · Margwa Head · Mask · Mortar Round · Oil Drum · Panzersoldat Claw Helmet · Sabertooth · Skorpion · Smoke Grenade · Snub Nose · Syrette · Throwing Knife · Type 92 · Upgraded weapons · Valkyrie Drone Hat |
Console Commands weapons | Default Weapon · Dirty Harry · Mosin-Nagant · N° 74 ST · Nambu · Smoke Grenade · Tabun Gas · Tokarev TT-33 · Walther P38 |
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Assault Rifles | Carbine · Galil · M16 · M14 · AK-47 · Famas |
Submachine Guns | MP5K · Uzi · AK74u · PP-90M1 |
Shotguns | Stakeout · SPAS-12 · Striker |
Light Machine Guns | RPK · M60 · Stoner63 |
Sniper Rifles | Dragunov · L96A1 |
Handguns | ASP · Skorpion · .357 Magnum · CZ75 · MAC11 |
Launchers | Strela-3 · China Lake · RPG |
Specials | Ballistic Knife · Crossbow |
Lethal | Frag Grenade · Semtex Grenade · Tomahawk · Bouncing Betty |
Tactical | Flash Bang Grenade · Concussion Grenade |
Attachments | Red Dot Sight · ACOG Sight · Noise Suppressor · Extended Barrel · Grenade Launcher · Improved Grip · Tactical · Bipod · Weight Balance · Adjustable Stock · Quickdraw Handle · Extended Mags · Rapid Fire |
Miscellaneous | Knife · Night Vision Goggles |
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Assault Rifles | AAC · AK-47 · AK117 · AKBP · AKBP Tech · AN94 · BPR2000 · BPR2000 Tech · Chaos · Death · Doom · FA7.62-L · FAMAS · Fate · G37H · Hallucination · Justice · M1 Garand · M4A1 · M4A1 Tech · M16A4 · Mandate · MK14 · MK17-CQC · MR23 · R5 RGP · Remington A.C.R. · SPBC · Tavor-21 · Tavor-21 Tech · Type 95 · Type 97 · X51 |
Submachine Guns | AKS-74U · Apocalypse · Judgment · Mini-Uzi · MP7 · PDW90 · SMG5 · SMG5SD · Thompson · Titan · UMG · Vector · Vepr · Vz.61 Skorpion |
Light Machine Guns | Gaia's Arm · M4LMG · M260B · MAG43 · PKP Pecheneg · RPD · SA80-LSW · Steyr AUG-H · Triumph |
Sniper Rifles | Arctic .50 BMG · CheyTacM200 · L115A3 · M21 EBR · OTs-03 · Remington MSR · Type85 Evolution · Walther 2000 · Compound Bow |
Shotguns | Atchisson AA-12 · Benelli M1014 · CSG-12 · Franchi-12 · Freedom · GPAS-12 · Ranger · Remington 870 · Striker · Winchester M1887 |
Handguns | .44 Magnum · Beretta M9 · Desert Eagle · MK1911 · USPT.45 |
Machine Pistols | Beretta M93R · Glock 18 · PDW2000 · FA1911 · Steyr TMP |
Launchers | Javelin · M79 "Thumper" · RPG · SMRS · Stinger · Explosive Crossbow |
Melee Weapons (standalone) | Primary: Riot Shield |
Specials | Sparrow · Minigun (Infected, CE, DM, ZS) |
Wonder Weapons | Ray Gun · Wunderwaffe DG-2 · Thundergun · Gersh Device · Monkey Bomb |
Attachments | Reflex Sight · ACOG Scope · Variable Zoom · Thermal Scope · Holographic Sight · Variable Thermal Scope · Grenade Launcher ( EGM, GP-25, GP-30 ) · Shotgun · Grip · Angled Grip · Tactical Knife · Bipod Grip · Akimbo · Dual Mags · FMJ · Adjustable Stock · Extended Mags · H.E. A.P. Incendiary · Mark Ammo · Silencer · Flash Suppressor · Laser Sight · Ballistics CPU · Heartbeat Sensor |
Lethal | M67 Grenade · Throwing Knife · Combat Axe · Semtex · Bouncing Betty · C4 · Claymore · Shrink Trap (CR) · Fire Trap (CR) · Ice Trap (CR) |
Tactical | Flashbang · Smoke Grenade · Nova Gas · Stun Grenade · EMP Grenade · Scrambler · Gersh Device (CR) · Monkey Bomb (CR) |
Miscellaneous | Knife · Breaching Charge · Flare · Gas Mask |
Removed/Unreleased | Barrett .50cal · RPG-7 · FAL · M14 · Dragon's Breath · Select Fire · Slug Rounds · Underrail · GPS · EMP Shielding Device · ID Authenticator · Tactical Insertion · Hollow Points · Money Grenade (CR) · Portal (CR) · Revival Throwing Knife (CR) |
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Assault Rifles | SC-2010 · SA-805 · AK-12 · FAD · Remington R5 · MSBS · Honey Badger · ARX-160 · Maverick ( Onslaught DLC ) · APS Underwater Rifle (SP) |
Submachine Guns | Bizon · CBJ-MS · Vector CRB · Vepr · K7 · MTAR-X · Ripper ( Devastation DLC ) |
Light Machine Guns | Ameli · M27-IAR · LSAT · Chain SAW |
Marksman Rifles | MR-28 · MK14 EBR · IA-2 · SVU |
Sniper Rifles | USR · L115 · Lynx · VKS · Maverick-A2 ( Onslaught DLC ) |
Shotguns | Bulldog · FP6 · MTS-255 · Tac 12 |
Handguns | M9A1 · MP-443 Grach · P226 · .44 Magnum · PDW |
Launchers | Kastet · Panzerfaust · MK32 |
Specials | Combat Knife · Riot Shield · Minigun · MAAWS · Venom-X ( Onslaught DLC ) |
Unobtainable Weapons | RPG-7 · M1911 .45 · Machete · Mk 2 Grenade · Browning HP · MSR |
Attachments | Sights: Iron Sight · Red Dot Sight · ACOG Scope · Holographic Sight · VMR Sight · Thermal Hybrid Scope · Tracker Sight · Thermal Scope · Variable Zoom Lens Barrel:Flash Suppressor · Silencer · Muzzle Brake · Chrome Lined · ARK (Extinction) Under Barrel:Foregrip · Grenade Launcher ( FN EGLM ) · Shotgun · Tactical Knife · Akimbo Mod:Extended Mags · Armor-Piercing · Semi-automatic · Burst Fire · Automatic Fire · Rapid Fire · Slug Rounds · Radar · Scrambler · Titanium Frame Integral Only:Laser Sight · Recoil Compensator · Smart Choke · Fast Melee · Hyper-Velocity Rounds ( Onslaught DLC ) · Hybrid Sight ( Devastation DLC ) |
Lethal | M67 Grenade · Semtex · Throwing Knife · I.E.D. · C4 · Canister Bomb |
Tactical | 9-Bang · Concussion · Smoke · Trophy System · Motion Sensor · Thermobaric Grenade · Tactical Insertion (Infected) |
Melee Weapons | Knife · Axe · Wristblades ( Devastation DLC ) · Push Dagger (SP) |
Miscellaneous | Breaching Charge · Drill · Air Support Marker · Laser Drill · Default Weapon · Deployable Supplies · DShK · Ghillie Suit · Mk 47 Mod 0 · Heartbeat Sensor · M240 · M2 Browning · Patriot-XM11 · Propane Tank · Proteus Missile · Remote Sniper ( Dragunov ) · Night Vision Goggles · SOFLAM · Strobe Light · V75 Mantis · TNT · Hypno Trap · Tesla Trap · Predator Cannon · Predator Self-Destruct · Det Tape · Thermal Goggles · Camera · Gas Mask · Remote A-10 Strafe · Optic Scanner · Zipline Launcher · Parachute · Data Glove Paired · Zipline · Thermite · AN/PEQ-2A · Turret ( P90 ) · Ascender Gun · Scuba Gear · Depth Charge · Osprey Targeting Control · Sparrow Missiles · Cortex · Geiger Counter · Glass Cutter · Hacker PDA · Ice Charges · Juggernaut Suit · M68 |
Cut | USP .45 · M4A1 · UMP45 · FGM-148 Javelin · M203 |
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Assault Rifles | AK-12 · SC-2010 · SA-805 · Maverick · ARX-160 · Remington R5 · Honey Badger (Chaos mode only) |
Submachine Guns | Vector CRB · Vepr · Bizon · CBJ-MS · MTAR-X · Ripper · K7 |
Light Machine Guns | M27-IAR · Chain SAW · LSAT · Ameli |
Marksman Rifles | MR-28 · IA-2 · SVU · MK14 EBR |
Sniper Rifles | VKS · L115 · USR |
Shotguns | Bulldog · FP6 · MTS-255 · Tac 12 |
Launchers | Panzerfaust · Kastet · MK32 Launcher |
Handguns | P226 · .44 Magnum · M9A1 · MP-443 Grach |
Specials | Riot Shield · Death Machine · Venom-X · MAAWS · NX-1 Disruptor |
Lethal | Semtex · Canister Bomb · Bouncing Betty · Claymore · Pipe Bomb · Venom Grenades · NX-1 Grenades |
Tactical | Trophy · Hypno Knife · Flare · Sticky Flare |
Attachments | Sights: Red Dot Sight · ACOG Scope · Holographic Sight · Thermal Hybrid Scope |
Schematics | Sticky Flare · Pipe Bomb · Hypno Trap · Tesla Trap · Venom-X · Venom Grenades · NX-1 Disruptor · NX-1 Grenades |
Miscellaneous | Knife · Laser Drill · Propane Tank · SOFLAM · Machete · Cortex · Mk 2 Grenade · Browning HP |
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Assault Rifles | Bal-27 · AK12 · ARX-160 · HBRa3 · IMR · MK14 · AE4 (Havoc DLC) · STG44 (Update) · AK-47 (Update) · M16 (Update) · Lever Action (Update) · M1 Garand (Update) |
Submachine Guns | KF5 · MP11 · ASM1 · SN6 · SAC3 · AMR9 · MP40 (Update) · Sten (Update) · Repulsor (Update) |
Sniper Rifles | Lynx · MORS · NA-45 · Atlas 20mm · SVO (Update) |
Shotguns | Tac-19 · S-12 · Bulldog · Blunderbuss (Update) · CEL-3 Cauterizer (Update) |
Heavy Weapons | EM1 · Pytaek · XMG · EPM3 · Ameli · Ohm (Ascendance DLC) |
Pistols | Atlas 45 · RW1 · MP443 Grach · PDW · 1911 (Update) |
Launchers | Stinger M7 · MAAWS · MAHEM |
Specials | Heavy Shield · MDL · M1 Irons (Update) · Crossbow · Combat Knife · Ripped MG Turret · Ripped Rocket Turret · Ripped Energy Turret |
Attachments | ACOG Scope · Auto Focus Sight · Crossbow Scope · Hybrid Sight · Ironsights · Red Dot Sight · RW1 Scope · Target Enhancer · Thermal · Variable Zoom Scope · Advanced Rifling · Suppressor · Foregrip · Grenade Launcher · Tactical Knife · Akimbo · Ballistic CPU · Dual Magazine · Extended Mags · Heat Sink · Laser Sight · Parabolic Microphone · Quickdraw Grip · Rapid Fire · Stock · Tracker · Fast Melee · Fast Plant · Shock Plant |
Exo Launcher | Frag · Stun Grenade · Variable Grenade · Semtex · Tracking Drone · Threat Grenade · EMP Grenade · Smoke Grenade · Explosive Drone · Spike Drone · Tactical Insertion (Infected only) |
Exo Abilities | Exo Shield · Exo Overclock · Exo Mute Device · Exo Stim · Exo Cloak · Exo Hover · Exo Ping · Exo Trophy System Default:Exo Melee · Boost Jump · Boost Dash · Boost Dodge · Boost Slam · Boost Slide · Exo Grappling Hook (Ascendance DLC) SP only:Sonics · Land Assist · Mag Gloves · Overdrive |
Miscellaneous | Binoculars · Breaching Charge · C4 · Car Door · Cannonball · Default Weapon · Drone Swarm · DShK · Exoskeleton · Flamethrower · Flare · Flashlight · Fly Drone · FRB · Gas Bomb · GAU-3/A · Geiger Counter · Grenade Bags · Hamburger Bomb · Harmonic Device · Havoc Launcher · Homing Missiles · Ice Pick · Jammer · Knife · M2 Browning · Manticore · MD Turret · Micro-EMP · Minigun · Mk4 Rocket · MMG · Mobile Barricade · Mute Charge · Night Vision Goggles · Phalanx CIWS · Plasma Lamp · Rail Gun · Shovel · Sniper Drone · Thermite · Uplink Drone · Wrench · Zipline |
Cut | Attachments: Holographic Sight Weapons:Atlas Sword · FGM-148 Javelin · Rhino · SMAW · M160 |
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Maps | Tier 1: Bio Lab · Retreat · Detroit · Ascend Tier 2: Horizon · Comeback · Terrace · Instinct Tier 3: Greenband · Solar · Recovery · Defender Tier 4: Riot Havoc DLC: Sideshow · Drift · Core · Urban |
Weapons | Pistols - Atlas 45 · MP443 Grach · PDW · RW1 Submachine Guns - KF5 · MP11 · ASM1 · SN6 · SAC3 · AMR9 Assault Rifles - Bal-27 · AK12 · ARX-160 · HBRa3 · IMR · MK14 · AE4 (DLC) Shotguns - Tac-19 · S-12 · Bulldog Sniper Rifles - MORS · Lynx · NA-45 · Atlas 20mm Heavy Weapons - EM1 · Pytaek · XMG · EPM3 · Ameli Launchers - MDL · MAAWS · Stinger M7 · MAHEM Specials - Combat Knife (Retreat and Terrace only) · Ripped MG Turret · Ripped Rocket Turret · Ripped Energy Turret |
Weapon Upgrades | Weapon Optics: Red Dot Sight · Auto Focus Sight · ACOG · Target Enhancer · Hybrid Sight · Variable Zoom Scope Weapon Attachments: Laser Sight · Extended Mags · Rapid Fire · Foregrip · Stock · Heat Sink · Suppressor (Riot End Cutscene only) Exo Launcher: Frag · Stun Grenade · Threat Grenade · Semtex · Contact Grenade · Spike Drone Refill Ammo |
Exo Armory | Exo Class: Light Exo · Heavy Exo · Specialist Exo · Demolitions Exo (Update) Exo Stats: Weapon Proficiency · Armor · Exo Battery Exo Ability: Exo Shield · Exo Hover · Exo Cloak · Exo Trophy System · Exo Stim |
Scorestreak Upgrades | UAV: Extra Time · Threat Detection XS1 Goliath: Recon · Trophy System · Under Barrel Rocket · Homing Rockets Remote Turret: Directed Energy · Rocket Turret · 360 Turret Head · Rippable Missile Strike: Extra Missile · Cluster Missile · Hellfire Missile · Nano Swarm XS1 Vulcan: Extra Time · Overcharge · Light Show Aerial Assault Drone: Rockets · Hardened Warbird: Rockets · Warbird Wingman · Aggressor · Defender Bombing Run (no upgrade available) |
Perks | Overcharged · Danger Close · Flak Jacket · Fast Hands · Gung-Ho · Toughness · Hardline · Unlimited Sprint · Weapons Free |
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Assault Rifles | AK-12 · Bal-27 · IMR · HBRa3 · ARX-160 · MK14 · AE4 |
Submachine Guns | ASM1 · MP11 · SN6 · SAC3 · AMR9 |
Shotguns | Bulldog · S-12 · Tac-19 · CEL-3 Cauterizer · Blunderbuss |
Sniper Rifles | Lynx |
Heavy Weapons | EM1 · Ameli · Pytaek · Magnetron · Ohm |
Pistols | Atlas 45 · RW1 · PDW |
Launchers | MAHEM |
Specials | Crossbow · Ripped MG Turret · Ripped Rocket Turret · Ripped Energy Turret · M1 Irons · Combat Knife · LZ-52 Limbo · KL03-Trident |
Attachments | Target Enhancer · Thermal · Red Dot Sight · Auto Focus Sight · Hybrid Sight · Laser Sight · Extended Mags · Rapid Fire · Stock · Quickdraw Grip · Akimbo |
Exo Launcher | Frag · Contact Grenade · Explosive Drone · Nano Swarm · Distraction Drone · Teleport Grenade · Repulsor |
Miscellaneous | Boost Slam · C4 · Exoskeleton · Exo Melee · Fishing Pole · Flare · Gas Bomb · Hamburger Bomb · Knife · Shovel |
Unobtainable | MP-443 Grach (menu only) · AK47 (menu only) · Flamethrower (cutscene) · Suppressor (cutscene) |
Cut | Atlas Sword |
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Submachine Guns | Kuda · VMP · Weevil · Vesper · Pharo · Razorback · HG 40 (Update) · DIY 11 Renovator (Update) · HLX 4 (Update) · PPSh (Update) · AK-74u (Update) · XMC (Update) · Sten (Update) |
Assault Rifles | KN-44 · XR-2 · HVK-30 · ICR-1 · Man-O-War · Sheiva · M8A7 · MX Garand (Update) · FFAR (Update) · Peacekeeper MK2 (Update) · LV8 Basilisk (Update) · M16 (Update) · Galil (Update) · KVK 99m (Update) · M14 (Update) |
Shotguns | KRM-262 · 205 Brecci · Haymaker 12 · Argus · Banshii (Update) · Olympia (Update) |
Light Machine Guns | BRM · Dingo · Gorgon · 48 Dredge · R70 Ajax (Update) · RPK (Update) |
Sniper Rifles | Drakon · Locus · P-06 · SVG-100 · RSA Interdiction (Update) · DBSR-50 (Update) · XPR-50 (Update) · Dragoon (Update) |
Pistols | MR6 · RK5 · L-CAR 9 · Marshal 16 (Update) · Rift E9 (Update) · 1911 (Update) |
Launchers | XM-53 · BlackCell · L4 Siege (Update) · MAX-GL (Update) |
Melee (standalone) | Combat Knife |
Special | NX ShadowClaw (Update) · D13 Sector (Update) · Ballistic Knife (Update) |
Specialist Weapons | Gravity Spikes · Sparrow · Tempest · War Machine · Annihilator · H.I.V.E. · Scythe · Ripper · Purifier |
Attachments | Optics: Recon Sight · Reflex Sight · Thermal · Varix 3 · ELO · BOA 3 |
Other melee weapons | Fists · Knife (ZM) · Bowie Knife (ZM) · Plunger (ZM) · Sickle (ZM) |
Lethal | Frag · Semtex · Thermite · C4 · Trip Mine · Combat Axe |
Tactical | Concussion · Flashbang · EMP Grenade · Smoke Screen · Trophy System · Shock Charge · Black Hat |
Wonder Weapons | Ray Gun · Apothicon Servant · Wunderwaffe DG-2 · Wrath of the Ancients · KT-4 · GKZ-45 Mk3 · Thundergun · Ray Gun Mark II · 31-79 JGb215 · Wave Gun · Staff of Ice · Staff of Fire · Staff of Wind · Staff of Lightning |
Zombies Buildables | Rocket Shield · Zombie Shield · Gas Mask · Guard of Fafnir · Maxis Drone |
Unobtainable weapons | M27 · Remington 870 MCS · MP7 · HAMR · KAP-40 · Remington New Model Army · Assault Shield |
Specialist Abilities | Overdrive · Vision Pulse · Glitch · Kinetic Armor · Combat Focus · Rejack · Psychosis · Active Camo · Heat Wave · Rogue (Update) · Gambler (Update) |
Miscellaneous | Astoth Arbzorak · Uplink Drone · Axe · Claymore · Direct Neural Interface · Directed Energy Air Defense · FlaK 88 · Flare · Kill Counter · KN Weapons Platform · LRAD · MG42 · MG34 · Panzerschreck · Default Weapon · Molotov Cocktail · Throwing Knife · Mortar Round · P.E.S. · Vril Generator · Focusing Stone · Shovel · Golden Helmet |
Cut | Attachment: Sniper |
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Assault Rifles | NV4 · R3K · KBAR-32 · Type-2 · Volk · R-VN (Update) · X-Eon (Update) · G-Rail (Update) |
Submachine Guns | Erad · FHR-40 · Karma-45 · RPR Evo (Ripper) · HVR · VPR (Update) · Trencher (Update) · Raijin-EMX (Update) |
Light Machine Guns | R.A.W. · Mauler · Titan · Auger (Update) · Atlas (Update) |
Sniper Rifles | KBS Longbow · EBR-800 · Widowmaker · DMR-1 · Trek-50 (Update) · Proteus (Update) |
Shotguns | Reaver · Banshee · DCM-8 · Rack-9 · M.2187 (Update) |
Classic | Primary: OSA · MacTav-45 · TF-141 · S-Ravage · M1 |
Handguns | EMC · Oni · Kendall 44 · Hailstorm · UDM (Update) · Stallion .44 (Update) |
Launchers | Spartan SA3 · P-LAW · Howitzer · Venom-X (Update) |
Melee (standalone) | Combat Knife · Axe (Update) · Katana (Update) · Nunchucks (Update) |
Heavies | Claw · Steel Dragon · Equalizer · Eraser · Gravity Vortex Gun · Ballista EM3 |
Other melee weapons | Fists · Knife · Electro-Knife (SP) · Cleaver (ZM) · Crowbar (ZM) |
Jackal Weapons | Gren 30mm · 20mm Dragonfly · GAMP .018 Microlite · 50mm Pathfinder · D-8 Cleaver · GAMP .385 Anvil |
Attachments | Optics: Reflex · Thermal · ELO · Scout Hybrid · Scout · Trojan · VMC · Variable Zoom · Smart Shot |
Integral Attachments | Lightweight Mold · Dispersion Muzzle · Hybrid Sight · Magnetic Bolt Carrier · Terrestrial Ammo · Gaussian Delinker · Chamber Stack · Top-Loading Clip · Cyclic Drum Magazine · Acoustic Driver · Integrated Choke · Grenade Launcher ( FN EGLM, Rifle Grenade (Update) ) · Harmonic Microcontroller · Optical Smart Lock · Dual Magazine · High-Capacity Power Cell · Melee Mode (Update) · Advanced Recoil Compensator (Update) · Integrated Optics (Update) · Dual Barrels (Update) · Smoke Drone (Update) · Tactical EMP Launcher (Update) |
Lethal | Cluster Grenade · Exploding Drone · Plasma Grenade · Seeker Grenade · Trip Mine · T.A.R. · Flechette Grenade · Black Hole Projector · C4 · Bio Spike · Throwing Knife (Infected and All or Nothing only) |
Tactical | Personal Radar · Cryo Mine · Jammer Grenade · Dome Shield · Trophy System · Smoke Grenade · Blackout Grenade · Nano Shot · Tactical Insertion (Infected only) |
Wonder Weapons | Forge Freeze · Dischord · Face Melter · Head Cutter · Shredder · Vlad · Smiley · Modular Atomic Disintegrator · Entangler |
Zombies Equipment | Boom Box · Fireworks Trap · Kindle Pops · Laser Window Trap · Electric Trap · Sentry Turret · Medusa Device · Revocator · Balloon Trap · Lawn Mower · Toy Robot · Zom-B-Gone · Lava Lamp · Seismic Wave Generator · Violet Ray Device · Hypnosis Device · Mind Control Device |
Miscellaneous | Flashlight · Grappling Hook · RCS Thrusters · Uplink Drone |
Manufacturers | Atomic Dynamics · EDI · Fujiwara · Kendall Ballistics · Mashimo |
Other | Prototype Weapons · Armory |
Cut | ACR · Ameli · Riot Shield · FMG9 |
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Side Arms | M9 · USP .45 · M1911 .45 · Desert Eagle |
Shotguns | W1200 · M1014 |
Submachine Guns | MP5 · Skorpion · Mini-Uzi · AK-74u · P90 |
Assault Rifles | M16A4 · M4 Carbine · AK-47 · G3 · G36C · M14 · MP44 |
Light Machine Guns | M249 SAW · RPD · M60E4 |
Sniper Rifles | M40A3 · M21 · Dragunov · R700 · Barrett .50cal |
Rocket Launchers | RPG-7 · FGM-148 Javelin (SP) · FIM-92 Stinger (SP) |
Melee (standalone, MW Remastered only) | Brawler's Brew · Scorpion · CQB Bayonet · Cliffhanger · Gravedigger · Omsk Hammer · Hatchetman · Gladiator · Sickle · Shamrock Blade · Thug · Samurai · Mechanic · Leprechaun · Machete · Diabolical · Caveman · Sawtooth · Tribal · Cleaver · Bludgeon · Nauticus · Tidal · Sarsaparilla · Enforce · Barber · Danger Close · Point Knife |
Unobtainable/console only | AT4 |
Grenades | Primary: Frag |
Equipment | C4 · Claymore |
Attachments | Red Dot Sight · ACOG Scope · Silencer · Grip · Grenade Launcher (M203 · GP-25) |
Miscellaneous | Knife · M2 · M240 · Mk 19 · Minigun · AK-74 · Default Weapon · Bofors 40mm · Breaching Charge · Grenade Bags · Binoculars · Night Vision Goggles · Ghillie Suit · Geiger Counter · Flare · Parachute · Gas Mask · Variable Zoom · SOPMOD · Mortar |
Cut Content | AW-50 · Brick Blaster · Select a location · M72 LAW · Sticky Bomb · Brick Bomb · Camera · Parabolic Microphone |
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Rifles | M1941 · M1 Garand · STG44 · M1A1 Carbine · FG 42 · BAR · SVT-40 · Gewehr 43 (Winter Siege Update) · Volkssturmgewehr (The Resistance Update I) · Type 5 (Blitzkrieg Update) · M2 Carbine (Blitzkrieg Update) · ITRA Burst (Blitzkrieg Update) · AVS-36 (Liberty Strike Update) · Automaton (Days of Summer Update) · AS-44 (Shadow War Update) · NZ-41 (Halloween Scream Update) · KG M-21 (1.24 Update) · GBD-79 (7/23/19 Update) · Wimmersperg Spz (7/23/19 Update) |
Submachine Guns | Grease Gun · PPSh-41 · Type 100 · Waffe 28 · M1928 · MP-40 · Sten (Winter Siege Update) · Orso (The Resistance Update I) · M-38 (Shamrock and Awe Update) · Sterling (Blitzkrieg Update) · Nambu Type 2 (Attack of the Undead Update) · ZK-383 (United Front Update) · Ribeyrolles (Days of Summer Update) · Proto-X1 (Covert Storm Update) · EMP44 (Halloween Scream Update) · Blyskawica (1.24 Update) · Erma EMP (1.24 Update) · Austen (7/23/19 Update) · M267 (7/23/19 Update) · Bechowiec (7/23/19 Update) |
Light Machine Guns | Lewis · MG 15 · Bren · MG 42 · GPMG (Winter Siege Update) · MG 81 (Shamrock and Awe Update) · Stinger (Attack of the Undead Update) · VMG 1927 (Covert Storm Update) · LAD Machine Gun (1.24 Update) · Chatellerault (7/23/19 Update) |
Sniper Rifles | Karabin · Lee Enfield · M1903 · Kar98k · Type 38 (Blitzkrieg Update) · Lever Action (Attack of the Undead Update) · PTRS-41 (Attack of the Undead Update) · De Lisle (Liberty Strike Update) · 3-Line Rifle (Days of Summer Update) · SDK 9mm (Halloween Scream Update) · Wz. 35 (1.24 Update) · M36 (7/23/19 Update) |
Shotguns | Combat Shotgun · M30 Luftwaffe Drilling · Toggle Action · Sawed-off Shotgun · Blunderbuss (Attack of the Undead Update) |
Pistols | P-08 · 1911 · Machine Pistol · 9mm SAP (The Resistance Update I) · Enfield No. 2 (The Resistance Update II) · Reichsrevolver (The Resistance Update II) |
Launchers | M1 Bazooka · Panzerschreck · Crossbow (Halloween Scream Update) |
Melee | US Shovel · Ice Pick (Winter Siege Update) · Trench Knife (Winter Siege Update) · Combat Knife (The Resistance Update I) · Baseball Bat (Blitzkrieg Update) · Fire Axe (Attack of the Undead Update) · Claymore (Attack of the Undead Update) · Push Dagger (Liberty Strike Update) · Sledgehammer (Halloween Scream Update) |
Special | Cavalry Shield (United Front Update) |
Scorestreak Weapons | Firearms: M2 Flamethrower · Flammenwerfer 35 |
Attachments | Optics: Reflex Sight · Iron Sight · Lens Sight · 4x Optic · 6x Optic (SP) |
Lethal | Mk 2 Fragmentation · Stielhandgranate · N° 74 ST · S-Mine 44 · Throwing Knife · Satchel Charge |
Tactical | British N° 69 · Smoke Grenade · Mk. V Gas Grenade · Signal Flare |
Unique Weapons | Geistkraft Weaponry: Tesla Gun · Jack-in-the-Box · Ripsaw · Wunderbuss · Holda · Nachtmahr · Perchta |
Miscellaneous | 3"/50 caliber naval gun · 15 cm sFH 18 · 80-cm Schwerer Gustav · Air Support Marker · Bangalore Torpedo · Binoculars · Bofors 40mm · Brenner Head · Camera · Canon de 155mm GPF · FlaK 88 · Flakvierling · Flare · Flare Pistol · Flashlight · Granatwerfer 34 · Kz Granatwerfer 42 · Gridiron Ball · Knife · M2 Browning · MG 34 · PaK 38 · Panzerfaust 60 · Pole Charge · RGD-33 · Sons of Nerthus · Thermite · TNT · Wrench · Hammer · FlaK 40 · Nebelwerfer 41 · Pen Knife |
Cut Weapons | Type 99 · Carcano M1938 |
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Assault Rifles | ICR-7 · Rampart 17 · KN-57 · VAPR-XKG · Maddox RFB · Grav · SWAT RFT (Absolute Zero Update) · Peacekeeper (Days of Summer Event) · AN-94 (Dark Divide Update) · DoubleCross (Dark Divide Update) |
Submachine Guns | MX9 · GKS · Spitfire · Cordite · Saug 9mm · Daemon 3XB (Absolute Zero Update) · Switchblade X9 (Grand Heist Update) · VMP (Dark Divide Update) · MicroMG 9mm (Dark Divide Update) |
Tactical Rifles | Auger DMR · ABR 223 · Swordfish · S6 Stingray (Days of Summer Event) · M16 (Apocalypse Z: Survivors Update) |
Light Machine Guns | Titan · Hades · VKM 750 · Tigershark (Spectre Rising Update) |
Sniper Rifles | Paladin HB50 · Outlaw · SDM · Koshka · Vendetta (Days of Summer Event) · Locus (Days of Summer Event) · Havelina AA50 (Apocalypse Z: Survivors Update) |
Pistols | Strife · RK 7 Garrison · Mozu · KAP 45 (Barbarians Special Event) |
Shotguns | MOG 12 · SG12 · Rampage (Grand Heist Update) · Argus (Apocalypse Z Update) |
Launchers | Hellion Salvo |
Melee (standalone) | Combat Knife · Secret Santa (Absolute Zero Update) · Slay Bell (Absolute Zero Update) · Cha-Ching (Grand Heist Update) · Home Wrecker (Grand Heist Update) · Nifo'oti (Spectre Rising Update) · Rising Tide (Days of Summer Event) · Backhander (Apocalypse Z Update) · Full Stop (1.23 Update) · Series 6 Outrider (Dark Divide Update) · Eye of Apophis (Dark Divide Update) |
Special | Ballistic Knife (Days of Summer Event) · Reaver C86 (Apocalypse Z Update) |
Specialists | Weapons: War Machine · Ballistic Shield · Purifier · Tempest · Grav Slam · Annihilator · Sparrow · Shadow Blade · Scythe |
Equipment | Regular: Trophy System · Molotov · Frag · Concussion Grenade · Combat Axe |
Other melee weapons | Fists · Knife (ZM) · Galvaknuckles (ZM) |
Attachments (MP) | Optics: Iron Sights · ELO · Reflex · Dual Zoom · Threat Detector · Holographic · Recon · NVIR · Compact Scope · Fast Lock |
Operator Mods | Dragon Breath · Stiletto Knife · Bayonet · Double Tap · Quad Shot · Strelok · Echo Fire · Wild Fire · Belt-Feed · Repeater · Penta Burst · Skull Spliter · Dual Wield · Fat Barrel · Cross Bar · Oppressor · Bolt Cylinder · Strobe Light · Burst Rush · Bipod · Impact Blast |
Wonder Weapons | Ray Gun · Kraken · Death of Orion · Blundergat · Winter's Howl · Alistair's Folly · Savage Impaler · Hand of Gaia · Hand of Charon · Hand of Hemera · Hand of Ouranos · Ray Gun Mark II · Thundergun · Tundragun · Wunderwaffe DG-Scharfschütze |
Buildables | Distillation Kit · Acid Trap · Acid Gat Kit · Electro-Shock Defenses · Teleporter Signal Amplifier · Heat Pack · Dynamite |
Unusable Weapons | Brass Knuckles · Baseball Bat · Spiked Bat · AK-47 · KN-44 · Dragunov · RPG-7 · 1911 · Remington New Model Army · Mauser C96 · Stielhandgranate |
Cut Weapons | KN-44 · LV8 Basilisk · FFAR · Kuda · HLX 4 · M8A7 · Drakon · MR6 · KRM-262· 205 Brecci · XM-53 |
Cut Attachments | Tritium Sight · AP Rounds · Uber · Millimeter Scanner · Steel Pellets · Slug Shot · Hybrid Optic |
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Assault Rifles | XM4 · AK-47 · Krig 6 · QBZ-83 · FFAR 1 · Groza (Season 1) · FARA 83 (Season 2) · C58 (Season 4) · EM2 (Season 5) · Grav (Season 6) |
Submachine Guns | MP5 · Milano 821 · AK-74u · KSP 45 · Bullfrog · MAC-10 (Season 1) · LC10 (Season 2) · PPSh-41 (Season 3) · OTs 9 (Season 4) · TEC-9 (Season 5) · LAPA (Season 6) |
Tactical Rifles | Type 63 · M16 · AUG · DMR 14 · CARV.2 (Season 3) |
Light Machine Guns | Stoner 63 · RPD · M60 · MG 82 (Season 4) |
Sniper Rifles | Pelington 703 · LW3 - Tundra · M82 · ZRG 20mm (Season 2) · Swiss K31 (Season 3) |
Pistols | 1911 · Magnum · Diamatti · AMP63 (Season 3) · Marshal (Season 5) |
Shotguns | Hauer 77 · Gallo SA12 · Streetsweeper (Season 1) · .410 Ironhide (Season 6) |
Launchers | Cigma 2 · RPG-7 |
Melee | Knife · Sledgehammer (Season 1) · Wakizashi (Season 1) · Machete (Season 2) · E-Tool (Season 2) · Baseball Bat (Season 3) · Mace (Season 4) · Cane (Season 5) · Sai (Season 5) · Battle Axe (Season 6) · Hammer and Sickle (Season 6) |
Special | M79 · R1 Shadowhunter (Season 2) · Ballistic Knife (Season 3) · Nail Gun (Season 4) |
Unobtainable Weapons | SVT-40 · Tokarev TT-33 · Strife · Makarov · G18 · Katana |
Attachments | Optic: Iron Sights · Quickdot LED · Millstop Reflex · Kobra Red Dot · Visiontech 2x · Microflex LED · Hawksmoor · SnapPoint · Diamondback Reflex · Sillix Holoscout · Fastpoint Reflex · Axial Arms 3x · SUSAT Multizoom · Royal & Kross 4x · AN/PVS-4 Thermal · Noch Sova Thermal · Hangman RF · Vulture Custom Zoom · Ultrazoom Custom · Otero Mini Reflex Muzzle: Muzzle Brake · Stabilizer · Duckbill Choke · Flash Guard · Flash Hider · Flash Cone · Silencer · Suppressor · Sound Suppressor · Sound Moderator · Infantry Compensator · Spetsnaz Compensator · Infantry Stabilizer · Infantry V-Choke · SOCOM Eliminator · KGB Eliminator · Task Force Shroud · SOCOM Blast Mitigator · Agency Suppressor · GRU Suppressor · Agency Silencer · GRU Silencer · Wrapped Suppressor · Agency Choke · Burst Fire Repeater · Full Auto Repeater Barrel: Ranger · Liberator · Cavalry Lancer · Reinforced Heavy · VDV Reinforced · Contour · Ultralight · Extended · Task Force · CMV Mil-Spec · Spetsnaz RPK Barrel · Rifled · Rapid Fire · Titanium · Cut Down · Division · SOR Cut Down · GRU Cut Down · Combat Recon · Tiger Team · Hammer Forged · Chrome Lined · GRU Composite · Contour M2 · Sigma Special · Tight Snub · Tac Ops · M03 Reinforced · Light Tactical · BR Compact Underbarrel: Foregrip · Front Grip · Infiltrator Grip · Red Cell Foregrip · Patrol Grip · Bruiser Grip · Field Agent Grip · Spetsnaz Grip · Field Agent Foregrip · Spetsnaz Ergonomic Grip · Bipod · SFOD Speedgrip · Spetsnaz Speedgrip · Patrol Bipod · SFOD Speedgrip · SFOD Bipod · VDV Speedgrip Body: Steady Aim Laser · Mounted Flashlight · SOF Target Designator · KGB Target Designator · SWAT 5mw Laser Sight · GRU 5mw Laser Sight · Tiger Team Spotlight · Ember Sighting Point Stock: Tactical Stock · Wire Stock · Marathon Stock · Collapsed Stock · CQB Stock · Shotgun Stock · Duster Pad · Duster Stock · Buffer Tube · No Stock · CQB Pad · SAS Combat Stock · Spetsnaz PKM Stock · Raider Pad · Raider Stock · KGB Pad · KGB Skeletal Stock · Dual Wield · Spetsnaz Stock Magazine: Rnd Mag · Jungle-Style Mag · Taped Mags · Fast Mag · Fast Loader · Speed Mag · STANAG Mag · Bakelite Mag · Spetsnaz Mag · SAS Mag Clamp · GRU Mag Clamp · Vandal Speed Loader · Salvo Fast Mag · VDV Fast Mag · B-Ops Mini Clamp · Dragon's Breath · RK-7 30 Rnd Conversion · Grav-F 45 Rnd Special · AX Primer Short Mag Handle:Speed Tape · Dropshot Wrap · Field Tape · SASR Jungle Grip · Spetsnaz Field Grip · Serpent Wrap · Airborne Elastic Wrap · GRU Elastic Wrap · Airborne Lever Wrap |
Lethal | Frag · C4 · Molotov · Semtex · Tomahawk |
Tactical | Stun Grenade · Stimshot · Smoke Grenade · Flashbang · Decoy |
Field Upgrades | Proximity Mine · Field Mic · Trophy System · SAM Turret · Gas Mine · Jammer |
Wonder Weapons | Ray Gun · Decompressive Isotopic Estrangement Machine · Reactorniy Avtomat-Izluchatel Kuhlklay-84 (Season 2) · Conversion-Ready Binary Repeater-Standard (Season 4) · Chrysalax (Season 6) |
Miscellaneous | Fists · Browning M2 · DShK · MG42 · Minigun |
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Assault Rifles | M4 · AK117 · AK-47 · Type 25 · ASM10 · BK57 · LK24 · M16 · ICR-1 (Season 2) · Man-O-War (Season 2) · HBRa3 (Season 3) · KN-44 (Season 4) · HVK-30 (Season 5) · DR-H (Season 8) · Peacekeeper MK2 (Season 13) · FR .556 (2021 Season 1) · AS VAL (2021 Season 2) · CR-56 AMAX (2021 Season 5) · M13 (2021 Season 8) · Swordfish (2021 Season 9) |
Sniper Rifles | DL Q33 · M21 EBR · Arctic .50 · XPR-50 · Locus (Season 2) · Outlaw (Season 6) · NA-45 (Season 11) · Rytec AMR (2021 Season 6) · SVD (2021 Season 10) |
Light Machine Guns | RPD · M4LMG · UL736 · S36 · Chopper (Season 7) · Holger 26 (2021 Season 4) · Hades (2021 Season 7) · PKM (2021 Season 11) |
Submachine Guns | RUS-79U · PDW-57 · HG 40 · Chicom · MSMC · Razorback (Season 2) · Pharo (Season 2) · GKS (Season 5) · Cordite (Season 6) · QQ9 (Season 7) · Fennec (Season 11) · AGR 556 (Season 12) · QXR (Season 13) · PP19 Bizon (2021 Season 3) · MX9 (2021 Season 6) · CBR4 (2021 Season 10) |
Shotguns | BY15 · Striker · HS2126 · HS0405 · KRM 262 (Season 3) · Echo (Season 10) · R9-0 (2021 Season 8) |
Marksman Rifles | Kilo Bolt-Action (Season 9) · SKS (2021 Season 1) · SP-R 208 (2021 Season 2) · MK2 (2021 Season 4) |
Pistols | MW11 · J358 · .50 GS (Season 12) · Renetti (2021 Season 3) · Shorty (2021 Season 5) · Crossbow (2021 Season 7) |
Melee | Base Melee (Karambit · Ice Axe) · Knife · Axe (Season 2) · Baseball Bat (Season 3) · Katana (Season 6) · Shovel (2021 Season 2) · Sickle (2021 Season 4) · Wrench (2021 Season 6) · Machete (2021 Season 6) · Prizefighters (2021 Season 7) · Nunchuks (2021 Season 10) |
Launchers | SMRS · FHJ-18 · Thumper (2021 Season 9) · D13 Sector (2021 Season 11) |
Operator Skills | Purifier · Death Machine · War Machine · Tempest · Transform Shield · Sparrow · Gravity Spikes (Season 2) · H.I.V.E. (Season 4) · Annihilator (Season 6) · Shadow Blade (Season 8) · Equalizer (Season 10) · Ballistic Shield (Season 12) · Gravity Vortex Gun (2021 Season 1) · Bull Charge (2021 Season 3) · K9-Unit (2021 Season 5) · Kinetic Armor (2021 Season 7) · TAK-5 (2021 Season 9) · Munitions Box (2021 Season 11) |
Attachments | Muzzle: OWC Light Suppressor · Tactical Suppressor · Monolithic Suppressor · RTC Huge Suppressor · Agency Suppressor · Marauder Suppressor · OWC Light Compensator · RTC Compensator · Infantry Compensator · RTC Muzzle Brake · RTC Light Muzzle Brake · MIP Light Muzzle Brake · Flash Guard · MIP Flashguard · MIP Light Flash Guard · YKM Light Flash Guard · Breacher Device · OWC Eliminator · Choke Barrel: Various (YKM Integral Suppressor Light · YKM Integral Suppressor · MIP Light Barrel (Short) · MIP Light · MIP Extended Light Barrel · MIP Steady · OWC Ranger · OWC Marksman · RTC Extended Light Barrel · Rapid Fire Barrel · Built-In Silence Barrel · Long-Range Barrel · Sawed-Off Barrel · Extended Barrel · Light Barrel (Long) · Light Barrel (Short)) Bowstring: 16 Bowstring · 28 Bowstring Limb: Customized Limb · Enhanced Limb · Heavy Limb Optic: Classic Red Dot Sight · Red Dot Sight 1 · Red Dot Sight 2 · Red Dot Sight 3 · Red Dot Sight 4 · Red Dot Sight 5 · Red Dot Sight 6 · Classic Holographic Sight · Holographic Sight 1 · Holographic Sight 2 · Holographic Sight 3 · Tactical Scope · 3X Tactical Scope 1 · 3X Tactical Scope 2 · 3X Tactical Scope 3 · 4X Tactical Scope · OWC 4.4X Tactical Scope · RTC 4.4X Tactical Scope · 6X Tactical Scope 2 · 6X Tactical Scope 3 · Thermal Scope (BR only) Stock: Various (YKM Light Stock · YKM Combat Stock · MIP Strike Stock · MIP Stalker Stock · RTC Steady Stock · OWC Skeleton Stock · OWC Ranger Stock · Light Weight Stock · Marathon Stock · Agile Stock · No Stock) Rear Grip: Stippled Grip Tape · Granulated Grip Tape · Rubberized Grip Tape · Rustle Grip Tape · Sturdy Grip Tape · Firm Grip Tape · Non-slip Foregrip · Handmade Grip Tape · Shoulder Stock - Tactical · Shoulder Stock - Wood Bolt: Light Bolt · Heavy Bolt · Sticky Grenade Bolt · Thermite Bolt · Gas Grenade Bolt Ammunition: Extended Mag · Large Extended Mag · 8 Round Reload · 9 Round Reload · 10 Round Reload · 12 Round Reload · 13 Round Reload · 15 Round Extended Mag · 16 Round Extended Reload Case · 18 Round Reload · 20 Round Reload · 28 Round Extended Reload Case · 30 Round Reload · 33 Round Extended Mag · 35 Round Extended Mag · 36 Round Extended Mag · 38 Round Extended Mag · 39 Round Extended Mag · 40 Round Reload · 44 Round Extended Mag · 45 Round Extended Mag · 46 Round Extended Mag · 48 Round Extended Mag · 50 Round Extended Mag · 60 Round Extended Mag · 75 Round Belt · 80 Round Extended Mag · 100 Round Belt · 120 Round Reload · 150 Round Belt · 200 Round Belt · Light Mag · Fast Reload · Fast Extended Mag · Double Stack Mag · 30 Round Fast Reload · 32 Round Fast Reload · 36 Round Fast Reload · 38 Round Fast Reload · 40 Round Fast Reload · 42 Round Fast Reload · 45 Round Fast Reload · 50 Round Fast Reload · 84 Round Hybrid Mag · Hybrid Mag for MX9 · Stopping Power Reload · MIP Stopping Power Reload · OWC Stopping Power Reload · Large Caliber Ammo · Halberd Mag · .300 RTC 30 Round Reload · .300 RTC Double Stack 40 Round · .300 5 Round Reload · .338 5 Round Reload · 15 Round FMJ · 25 Round OTM Mag · 30 Round OTM Mag · 10mm 30 Round Reload · 5.45 Caliber Ammo · 30 Round 5.56mm Mag · 60 Round 5.56mm Reload · 7.62 40 Round Reload · M67 Ammo · .30 - 30 Ammo · Thermite Reload · FF Birdshot · Tube Extension · Slug Reload · Fragment Ammo · High Explosive Ammo · Electromagnetic Ammo · Holger-26C Lightweight Polymer Mag · Holger-26K Double-Stack Carbine Mag · 25x59mm Explosive Mag · 25x59mm Thermite Mag Trigger Action: Match Grade Trigger · Heavy Duty Trigger · Lightweight Trigger Smoothbore: MFT Heavy Smoothbore · MFT Ultra Light Smoothbore · MFT Urban Combat Guard: OWC Stable · OWC Commander · OWC Slim Underbarrel: Foregrip · Strike Foregrip · Merc Foregrip · Operator Foregrip · Ranger Foregrip · Tactical Foregrip A · Tactical Foregrip B · Elite Foregrip · OWC Foregrip · Infiltrator Foregrip · Patrol Foregrip · Field Agent Foregrip · RTC Speed Foregrip · Piranha Foregrip · Quickdraw · Bipod · Heavy Handle · Crossbar · Stippled Fore Grip Tape · Granulated Fore Grip Tape · Rubberized Fore Grip Tape · Tactical Guard · Steady Guard Laser:RTC Laser 1mW · 1mW Steady Aim Laser · MIP Laser 5mW · 5mW Combat Laser · OWC Laser - Tactical · Aim Assist Laser · YKM Laser - Ranger · RTC Laser - Merc |
Gun Mods (Battle Royale) | Extended Mag · Long Range · Long Barrel · Vertical Recoil Control · Lateral Recoil Control · Fast ADS · Hip Fire Boost · Precise Shot · Sniper Expert |
Ammunition Types (Battle Royale) | Heavy Ammo · Light Ammo · Sniper Ammo · Shotgun Ammo · Rockets · Ballistic Expert |
Lethal | Frag Grenade · Trip Mine · Sticky Grenade · Molotov Cocktail · Combat Axe (Season 3) · Thermite (Season 9) |
Tactical | Smoke Grenade · Flashbang Grenade · Concussion Grenade · Trophy System · EMP · Cryo Bomb (Season 6) · Tactical Insertion (Attack of the Undead) (Season 7) · Gas Grenade (2021 Season 1) · Heartbeat Sensor (2021 Season 4) · Flash Drone (2021 Season 9) · Decoy Grenade (2021 Season 11) |
Wonder Weapons | Ray Gun (Season 2) |
Manufacturers | MAEVWAT Precision Industry · RAFINA Image & Precision · OWC · RTC · MIP · YKM · Compagnie Generale Sevier |
Miscellaneous | Air Support Marker · Artillery Marker · Flare · Parachute · Wingsuit · Zipline · Sensor Dart · Toy Bomb · Browning M2 · Night Vision Goggles · Welding Gun |
Unreleased/Removed | 48 Dredge · Tracker Rifle · MORS · Storm Ball · Flashlight Mods |
Where to Get 20 Round Mag Division 2
Source: https://callofduty.fandom.com/wiki/Extended_Mags
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